Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 18, 2010, 16:33 (GMT)
bugfix [#22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489)
[#22557] bpy.ops.wm.read_homefile() causes segfault (r29372)
November 18, 2010, 14:10 (GMT)
fix [#24786] Setting Rotation Units to Radians doesn't affect the UI [33146]
November 18, 2010, 13:52 (GMT)
missed removing the file for scons.
November 18, 2010, 12:54 (GMT)
remove unused classes.
November 18, 2010, 11:42 (GMT)
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
November 18, 2010, 10:36 (GMT)
patch [#24736] 3ds import hierarchy
from Dominique Lorre (dlorre)
- fixes [#24626] 3ds import assigns wrong positions to objects
- spec info http://www.the-labs.com/Blender/3dsspec.html, http://www.martinreddy.net/gfx/3d/3DS.spec

This patch adds parent/child support to the 3ds importer.
November 18, 2010, 08:44 (GMT)
Bug fix:

When 2nd window open, the code that tried to find an Image editor in the
the active window failed.

Revision 26cd3fd by Joshua Leung
November 18, 2010, 05:45 (GMT)
Bugfix #24781: Can't use rest position / pose position on linked-group proxy armatures
November 18, 2010, 05:35 (GMT)
bugfix [#24783] Strange shadows on beveled curve; goes away with modifier
this bug wasnt in 2.4x, suspect this happened when normal flipping was removed.
November 18, 2010, 05:05 (GMT)
bugfix [#24777] Scale both markers and keyframes at the same time?
sync marker option worked for translate and extend but not for scale in the dope sheet.

November 18, 2010, 04:26 (GMT)
fix [#24780] Metaballs are not drawn correctly in new scenes

this is a can of worms, at the moment blender depends on broken behavior for metaballs:
find_basis_mball() can return a metaball object that fails a is_basis_mball() check which makes this logic very confusing (added note about this in mball.c).

Metaballs needs a refactor however at least make drawing fail consistently,
For wire draw is_basis_mball() wasn't being checked, for solid drawing it was (hence the strange wire frame).

For now the motherball needs to exist in the main scene else it wont work.
November 18, 2010, 03:03 (GMT)
- many settings in a new scene didn't match the startup.blend defaults, copied into scene.c.
- view3d metaball panel wasn't updated for rna name change 'location' -> 'co'
November 18, 2010, 00:26 (GMT)
store the view align setting even if its disabled & don't edit the view quat when getting a euler from it.
Revision f3b860e by Joseph Eagar
November 17, 2010, 22:32 (GMT)
fixed some dissolve bugs, still one or two left
Revision 9183f20 by Doug Hammond
November 17, 2010, 21:28 (GMT)
extensions_framework: lots of docs and code formatting to be more pep8-like
Revision 2d9e1ad by Joseph Eagar
November 17, 2010, 21:10 (GMT)
another compile fix
Revision 1c1199b by Joseph Eagar
November 17, 2010, 21:02 (GMT)
compile fix
November 17, 2010, 18:05 (GMT)
Bugfix, irc report by lmg

Toolbar:
Operator 'add object' didn't show checkbox for "align to view" if such was
set in user preferences.

November 17, 2010, 17:38 (GMT)
bugfix [#24690] Scene.frame_set() breaks pose restore
scene.frame_set() was sending out a frame change notifier which would update the scene loosing any un-keyed changes after a script ran.
for now use a window redraw notifier.
November 17, 2010, 16:25 (GMT)
Bugfix #24767

Operator redo in 3D window now moves context to the main region,
makes knife cut work (and probably others)

Todo: this callback should be shared with other redo panels. On the
todo list.

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