Revision 23fbce5 by Campbell Barton November 18, 2010, 16:33 (GMT) |
Revision 3ae670f by Campbell Barton November 18, 2010, 14:10 (GMT) |
fix [#24786] Setting Rotation Units to Radians doesn't affect the UI [33146] |
Revision 4045e83 by Campbell Barton November 18, 2010, 13:52 (GMT) |
missed removing the file for scons. |
Revision 95e7417 by Campbell Barton November 18, 2010, 12:54 (GMT) |
remove unused classes. |
Revision da1f288 by Campbell Barton November 18, 2010, 11:42 (GMT) |
rename libs internal libs for CMake + SCons (used in MSVC project files) for game engine use "ge_" prefix & make names generally more descriptive. |
Revision 8d77002 by Campbell Barton November 18, 2010, 10:36 (GMT) |
patch [#24736] 3ds import hierarchy from Dominique Lorre (dlorre) - fixes [#24626] 3ds import assigns wrong positions to objects - spec info http://www.the-labs.com/Blender/3dsspec.html, http://www.martinreddy.net/gfx/3d/3DS.spec This patch adds parent/child support to the 3ds importer. |
Revision fd3c821 by Ton Roosendaal November 18, 2010, 08:44 (GMT) |
Bug fix: When 2nd window open, the code that tried to find an Image editor in the the active window failed. |
Revision 26cd3fd by Joshua Leung November 18, 2010, 05:45 (GMT) |
Bugfix #24781: Can't use rest position / pose position on linked-group proxy armatures |
Revision a3773b6 by Campbell Barton November 18, 2010, 05:35 (GMT) |
bugfix [#24783] Strange shadows on beveled curve; goes away with modifier this bug wasnt in 2.4x, suspect this happened when normal flipping was removed. |
Revision 223e704 by Campbell Barton November 18, 2010, 05:05 (GMT) |
bugfix [#24777] Scale both markers and keyframes at the same time? sync marker option worked for translate and extend but not for scale in the dope sheet. |
Revision 48524d6 by Campbell Barton November 18, 2010, 04:26 (GMT) |
fix [#24780] Metaballs are not drawn correctly in new scenes this is a can of worms, at the moment blender depends on broken behavior for metaballs: find_basis_mball() can return a metaball object that fails a is_basis_mball() check which makes this logic very confusing (added note about this in mball.c). Metaballs needs a refactor however at least make drawing fail consistently, For wire draw is_basis_mball() wasn't being checked, for solid drawing it was (hence the strange wire frame). For now the motherball needs to exist in the main scene else it wont work. |
Revision 7045ef6 by Campbell Barton November 18, 2010, 03:03 (GMT) |
- many settings in a new scene didn't match the startup.blend defaults, copied into scene.c. - view3d metaball panel wasn't updated for rna name change 'location' -> 'co' |
Revision 50778a3 by Campbell Barton November 18, 2010, 00:26 (GMT) |
store the view align setting even if its disabled & don't edit the view quat when getting a euler from it. |
Revision f3b860e by Joseph Eagar November 17, 2010, 22:32 (GMT) |
fixed some dissolve bugs, still one or two left |
Revision 9183f20 by Doug Hammond November 17, 2010, 21:28 (GMT) |
extensions_framework: lots of docs and code formatting to be more pep8-like |
Revision 2d9e1ad by Joseph Eagar November 17, 2010, 21:10 (GMT) |
another compile fix |
Revision 1c1199b by Joseph Eagar November 17, 2010, 21:02 (GMT) |
compile fix |
Revision b99a11b by Ton Roosendaal November 17, 2010, 18:05 (GMT) |
Bugfix, irc report by lmg Toolbar: Operator 'add object' didn't show checkbox for "align to view" if such was set in user preferences. |
Revision ab968fd by Campbell Barton November 17, 2010, 17:38 (GMT) |
bugfix [#24690] Scene.frame_set() breaks pose restore scene.frame_set() was sending out a frame change notifier which would update the scene loosing any un-keyed changes after a script ran. for now use a window redraw notifier. |
Revision 5f4f4e6 by Ton Roosendaal November 17, 2010, 16:25 (GMT) |
Bugfix #24767 Operator redo in 3D window now moves context to the main region, makes knife cut work (and probably others) Todo: this callback should be shared with other redo panels. On the todo list. |
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