Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 2, 2010, 12:18 (GMT)
Fix #24436: GLSL + Node material gives wrong color.

November 2, 2010, 11:41 (GMT)
Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne.

November 2, 2010, 11:14 (GMT)
bugfix [#24398] Select Nth
- use first selected if non active (clears confusion since this isn't at all clear)
- dont take unselected into account when calculating connectivity, would mess up in many cases.
November 2, 2010, 11:10 (GMT)
UI:
* Sampled Motion Blur Panel missed check for compatible engines, causing the panel to appear in Game Engine and Netrender as well.
November 2, 2010, 10:55 (GMT)
Fix #24485: Applying scale to multires object end up in a blender crash

Fixed multires_apply_smat to work properly with different current and
total subdivision levels.
November 2, 2010, 09:34 (GMT)
bugfix [#24455] Scene is left at last rendered frame from rendering an animation
November 2, 2010, 09:04 (GMT)
Patch [#24497] Fix for [#24484] Right Ctrl for snapping by Alexander Kuznetsov. Thank you!

This fixes [#24484] Right Hand Ctrl key none functional for snapping?
November 2, 2010, 04:12 (GMT)
patch [#24496] Fix for exporting animations to OBJ format.
from Keith Astoria (kastoria)
November 2, 2010, 01:12 (GMT)
bugfix for exporting an FBX animation for an object that was the child of an armature deformed mesh.
November 2, 2010, 00:39 (GMT)
use __slots__ for fbx exporter classes, no functional change.
Revision 562731f by gsr b3d
November 1, 2010, 23:26 (GMT)
Recommit sharp font optional code as all Freetype should be above 2.1.10 now.
If still fails, check & update Freetype (OS one or Blender's lib/).
Revision 2cef920 by gsr b3d
November 1, 2010, 23:17 (GMT)
Add PREFIX support to makefiles.
November 1, 2010, 22:28 (GMT)
Fix #24464: missing icons. It looks like there were some icons still named
from the 2.4 them but they were never in the 2.5 theme, so marked as BLANK
now.

November 1, 2010, 22:26 (GMT)
throw an error is PREFIX isnt defined on X11 systems. defaults to /usr/local
November 1, 2010, 21:53 (GMT)
Fix #24489: decimate modifier: undecimated is "ratio 1.00%".
Patch by Emil Brink, thanks!

November 1, 2010, 21:45 (GMT)
Fix for some enum property identifiers, that were not using upper case
with underscore, or were simply not set correctly after code copy/paste.

November 1, 2010, 21:07 (GMT)
[#24491] not possible to create a new Rendering preset than "add render preset.py"
- Setting operator properties was broken because of bpy_types.py meta-classing (surprising this wasn't noticed before!)
- Presets now use a dialog with an OK button.
- Presets use a check function on the filename so invalid chars are replaced editing.
- Submit docs operator was broken.
November 1, 2010, 18:55 (GMT)
Sequencer: fix for the fix of: #23318
also known as: broken multicam strip caused by other fix.

Calculated render_size where it belongs (within the glow effect) and
restored old functionality.

also: renamed render_size to preview_render_size at all relevant places,
where the naming wasn't used correctly.

Hopefully it's now a little bit more clear.

render_size := render size from scene (just rescales width/height)
preview_render_size := preview render size from sequencer preview,
controls the resolution and the use of sequencer proxy sources

November 1, 2010, 18:13 (GMT)
== FFMPEG ==

This fixes a rather subtle seeking issue with ffmpeg and Sony
XDCAM-footage.

Problem is: MPEG2 streams within an MP4 container can contain a start
time - at several places. There is a starttime within the video
and audio streams and one within the container.

FFMpeg commandline tool only uses the container starttime and we used
the stream starttime.

The world would be a better place, if those two timestamps always match
up, since in XDCAM-footage those two starttimes differ in 4
frames - and the container has the right one.

We now always use the container start time as ffmpeg commandline tool
does (in the hope, that there is a good explaination for this and this
is the right thing(tm) to do).

I tested this also with HDV footage, which seems to work with the new
code, too.

Additional fix: disabled seek_by_bytes again, since it will only work
correctly, if ffmpeg guessed the HDV bitrate right (which it doesn't).
If you have seeking issues with HDV and have an older version of ffmpeg
installed, please upgrade, newer versions have some fixes in them.

Revision 3a8c37b by Janne Karhu
November 1, 2010, 13:51 (GMT)
"Fix" for [#22537] motion blur render result incorrect when full sample anti-aliasing is selected
* FSA and motion blur can't work nicely together the way they're currently implemented, so I disabled this in the ui and code.
* FSA is used if both are selected.
* Also changed the name "Full Sample Motion Blur" to "Sampled Motion Blur" to avoid confusion with full sample anti-aliasing.
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