Revision 726e6d8 by Luca Bonavita November 1, 2010, 13:27 (GMT) |
== blender file format == - added a readme so that it's easy to understand how to use the py files. - fixed typos in the usage message. |
Revision e40b4d8 by Campbell Barton November 1, 2010, 11:50 (GMT) |
improvement to axis/angle gimble conversion added last commit. fixed flipping problems and enabled for pose bones. |
Revision a556273 by Thomas Dinges November 1, 2010, 10:48 (GMT) |
Temporary revert recent changes in blf_glyph.c until its fixed. >> Compile failure on windows platform (see ML for Errors). SVN Revert of Revisions: 32805, 32804 and 32802 |
Revision 08fbe28 by Campbell Barton November 1, 2010, 10:29 (GMT) |
bugfix [#24480] Axis Angle + manipulators: bad behaviour |
Revision 84a3282 by Thomas Dinges November 1, 2010, 10:22 (GMT) |
Patch: [#24479] fix for bug 24474, by Anthony Edlin. Thanks! This fixes [#24474] Pressing <Shift Alt A> or clicking "Play Animation ... reverse = True" does not play animation backwards |
Revision daa4fea by Campbell Barton November 1, 2010, 07:19 (GMT) |
bugfix [#24477] Can easily create bones with duplicate names - fixed this error 7 different functions (deform groups, uv layers & similar). - support for numbers over 999. - renamed splitIDname() to BLI_split_name_num(), moved to BLI_path_utils |
Revision 8bbcef4 by Campbell Barton November 1, 2010, 02:22 (GMT) |
bugfix [#24449] User Preferences - Interface - Manipulator |
November 1, 2010, 01:48 (GMT) |
Fix silly column paste. |
Revision d9a7358 by Campbell Barton November 1, 2010, 01:46 (GMT) |
bugfix [#24462] UV Layouts saved as PNG results in two files (one is 0 KB, other has corrupted filename) |
November 1, 2010, 01:45 (GMT) |
Provide a way to get non-AA font rendering, which some see as "sharper". "Configuration" by recompilation for now (feel free to code that). |
Revision a6007d1 by Mitchell Stokes November 1, 2010, 00:15 (GMT) |
A couple of changes to 2D filters to make adding new built-in ones nicer: * Built-in filters were not being analyzed, which means no depth or luminance textures for them * Removed an unnecessary if that becomes really hairy when new built-in filters are added (ie, when filters are defined beyond the value used for custom filters) |
November 1, 2010, 00:09 (GMT) |
Fix name, update others to match style. |
Revision 24cd951 by Campbell Barton October 31, 2010, 22:19 (GMT) |
bugfix [#24470] Ctrl+Tweak cutting connections fail |
Revision 3367ef8 by Campbell Barton October 31, 2010, 15:39 (GMT) |
initialize structs to zero rather then using memset(). |
Revision 4c80d13 by Joerg Mueller October 31, 2010, 14:44 (GMT) |
Audaspace: Disabling High- and Lowpass for Bake Sound to F-Curve Operator in case they're unused. |
Revision 184b5fd by Campbell Barton October 31, 2010, 14:43 (GMT) |
bugfix [#24466] Selecting of object with pattern leads to strange behavior The undo problem was caused by python operators returning 'RUNNING_MODAL' rather then the return value from wm.invoke_props_popup(self, event) - 'FINISHED'. This was done because returning FINISHED would free the operator causing the buttons redo handler to try and run a freed operator and crash. So the real fix is to disallow any operators to use wm.invoke_props_popup(self, event) if they dont have the REGISTER option enabled, fixing the crash and redo problem. |
Revision 391c547 by Joerg Mueller October 31, 2010, 14:21 (GMT) |
Fix for #24453: Missing delete statement. |
Revision 6b677a2 by Campbell Barton October 31, 2010, 13:17 (GMT) |
own recent commit broke this python import: from mathutils.geometry import PolyFill I couldn't find a way for python's inittab to do this so just inserting mathutils.geometry into sys.modules manually. |
Revision 3a3ac0d by Brecht Van Lommel October 31, 2010, 12:43 (GMT) |
Fix #23283: crash exiting blender player, IMB_exit got called twice. |
Revision 12812e4 by Brecht Van Lommel October 31, 2010, 12:31 (GMT) |
Fix cmake building of blender player. |
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