Revision 5999658 by Sergey Sharybin October 16, 2010, 10:14 (GMT) |
Fix #24280: NURBS default "12x12" UV resolution is not actually "12x12" When adding new nurb primitive it'll have got the same resolution as curve |
Revision 87533e6 by Campbell Barton October 16, 2010, 09:42 (GMT) |
dont check for project anymore for ctrl+click, face snapping is enough. |
Revision bc1cca8 by Campbell Barton October 16, 2010, 09:27 (GMT) |
- blender player builds again with CMake. - remove duplicate entries for libs for blender binary (where possible) |
Revision e5fbd93 by Campbell Barton October 16, 2010, 08:03 (GMT) |
editors/space_* build without unused args warnings |
Revision 03e6bb7 by Campbell Barton October 16, 2010, 05:12 (GMT) |
patch for bug [#24253] r32218 breaks outliner icon drawing provided by Shane Ambler (sambler) with some changes. |
Revision ad65cd5 by Joshua Leung October 16, 2010, 05:07 (GMT) |
Bugfix #24099: nla content moves out of sync - with fix Thanks Shane Ambler (sambler) for the patch! <quote> This kind of follows on from a report that I think was closed prematurely - #22775 - I can't find any reference to an outstanding todo that relates to it. When resizing the nla editor the channel names and the main area get out of sync. When toggling back from fullscreen the content is hidden off the top of the area requiring scrolling to see it. The dopesheet displays similar problems but after fixing the ui_view2d_sync call it appears to behave as if the v2d.keepofs has been set for the most part. Two areas seem to be related to this - the first is calls to UI_view2d_sync used for these two views use the wrong flags. The other is v2d.keepofs not being set. (dopesheet has less issue here but I think it is meant to be set the same as nla) </quote> |
Revision 00e3ef9 by Joshua Leung October 16, 2010, 04:14 (GMT) |
Bugfix #24143: Edit NLA Strips When editing an action used by a NLA strip and editing it 'in place' (controlled by pin icon on green 'tweaking' channel), the animation would only get played back in the action's original frame range while the keyframes were still displayed in the strip-altered positions. |
Revision d977da3 by Joshua Leung October 16, 2010, 03:13 (GMT) |
Bugfix #24276: Unable to set extrapolation on a per curve basis Selected-curves only flag was missing. |
Revision 1807bea by Campbell Barton October 16, 2010, 02:40 (GMT) |
- UNUSED macro wasn't throwing an error with GCC if a var become used. - made interface, windowmanager, readfile build without unused warnings. - re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi |
Revision 17085e9 by Nathan Letwory October 15, 2010, 14:56 (GMT) |
Fix COLLADA import after recent API cleanups by Campbell. |
Revision f631a8b by Nathan Letwory October 15, 2010, 14:52 (GMT) |
Simplify GHOST modifier key handling on Windows. |
Revision 99bd5f2 by Luca Bonavita October 15, 2010, 13:09 (GMT) |
== rna info == changing from __repr__ to __str__ after discussing with campbell was annyoing me when testing things, huge printouts :) |
Revision f5f935e by Nathan Letwory October 15, 2010, 13:03 (GMT) |
Less cryptic modifier key types |
Revision db09ca1 by Campbell Barton October 15, 2010, 12:29 (GMT) |
remove/tag unused args for view*.c, gpu*.c & image*.c |
Revision 2755129 by Campbell Barton October 15, 2010, 11:43 (GMT) |
nodes were being ignored by api update script. |
Revision 44afd8a by Janne Karhu October 15, 2010, 10:25 (GMT) |
Fix for [#23314] Comp node renaming breaks animation * Old name was already overwritten before the update function, so changed the update function to a "set" function. |
Revision a431b40 by Nathan Letwory October 15, 2010, 09:32 (GMT) |
Add comment about when prefsizx et al are used. |
Revision 9ecf7c1 by Nathan Letwory October 15, 2010, 09:30 (GMT) |
Fix for r32487: the logic was suboptimal, improved to always work correctly. |
Revision 572faf9 by Janne Karhu October 15, 2010, 09:23 (GMT) |
Partial fix for [#22867] retopo bug * More logical to restrict snapping to all visible objects instead of just selectable objects * Rest of bug added to todo-list |
Revision f756a04 by Campbell Barton October 15, 2010, 09:07 (GMT) |
bugfix [#24264] toggle UV selection fails. was using the 4th selection flag on tri's. also some minor changes, removed unused args and corrected some comments. |
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