Revision 4959f42 by Martin Poirier August 14, 2010, 17:11 (GMT) |
[#22831] transform problem with hidden parent object Partial fix. It now checks if selected parents are modifiable (due to the look up for base, this could get slow, but no other good way to do it). |
Revision bd7cfbc by Martin Poirier August 14, 2010, 16:30 (GMT) |
netrender fixes: slave use output log option correctly use os.path.join more consistently (reported by Dalai Felinto) unify frame range (was 4 digits on master, 6 elsewhere, now 6 everywhere). Fix occasional broken pipe between master and slave (didn't affect result, just polluted log). |
Revision 04f619d by Campbell Barton August 14, 2010, 05:33 (GMT) |
- PyLineSpit() - used to print the filename and line number for internal errors now works when executing class functions in a module. - replaced PySys_GetObject("modules") with PyImport_GetModuleDict() - use defaults for keymap import/export rather then setting the same value every time from the UI scripts. |
Revision ae6a632 by Campbell Barton August 13, 2010, 22:35 (GMT) |
fix for error in world buttons when the world was None |
Revision 5e4ab9f by Campbell Barton August 13, 2010, 21:49 (GMT) |
fix for referencing freed memory when freeing an rna property. |
Revision 801ba2e by Nathan Letwory August 13, 2010, 20:54 (GMT) |
Apply patch #23295 - Fix for SCons building on FreeBSD Patch submitted by Jashank Jeremy. This adds support for freebsd7, freebsd8 and freebsd9. Thanks! |
Revision 79487cc by Campbell Barton August 13, 2010, 18:48 (GMT) |
bugfix [#21807] Import Key Configuration problems |
Revision ed36b00 by Brecht Van Lommel August 13, 2010, 17:13 (GMT) |
Fix #23297: python error caused empty brush panel in the image editor. |
Revision 32792a5 by Campbell Barton August 13, 2010, 16:59 (GMT) |
bugfix [#22037] OBJ exporter produce wrong UV |
Revision e12a146 by Campbell Barton August 13, 2010, 16:34 (GMT) |
bugfix [#22845] Python operators dont free report list |
Revision 96b138d by Campbell Barton August 13, 2010, 15:26 (GMT) |
added include for offsetof(), also use <string.h>, not "string.h" |
Revision 8e6c654 by Campbell Barton August 13, 2010, 15:07 (GMT) |
[#22884] slow import wavefont/.obj file - dont run mesh update functions on zero user meshes (a bit of a cheap trick but works well), made in last commit by mistake. - dont do a scenegraph update on linking an object, run scene.update() after linking objects. - remove split material option since we have enough slots. |
Revision f35efbc by Campbell Barton August 13, 2010, 14:42 (GMT) |
- remove WM_operatortype_exists since its almost the same as WM_operatortype_find - hopefully fix reported problem with MSVC. |
Revision ab56b4b by Brecht Van Lommel August 13, 2010, 14:29 (GMT) |
2.5: rendering thread-safety experiment, when setting G.rt to 101, it will render from a Main database created from the undo buffer. That means extra memory usage and processing needed, but gives no interference with other data. Still won't work entirely since there are a few things that don't get flushed always (editmode, sculpt, ..) and some places that use globals. |
Revision 0738ae7 by Brecht Van Lommel August 13, 2010, 14:23 (GMT) |
2.5: more removal of G.main. |
Revision 02314f1 by Joerg Mueller August 13, 2010, 11:49 (GMT) |
Py API Docs: * Moving the alternative parser * Checking for classmethods and staticmethods of builtin modules |
Revision 47d38db by Joerg Mueller August 13, 2010, 10:50 (GMT) |
Revision 9ce2086 by Brecht Van Lommel August 13, 2010, 10:20 (GMT) |
Fix #23111: file Output node not working when inside a group. |
Revision 9f4ec50 by Brecht Van Lommel August 13, 2010, 09:47 (GMT) |
Fix #23244: image save function did not release lock on render result, causing freeze later. |
Revision f662c0d by Campbell Barton August 13, 2010, 06:45 (GMT) |
exporters now set the filepath in the invoke() method rather then the menu drawing function. |
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