Blender Git Commits

Blender Git "master" branch commits.

Page: 4265 / 5574

August 14, 2010, 17:11 (GMT)
[#22831] transform problem with hidden parent object

Partial fix. It now checks if selected parents are modifiable (due to the look up for base, this could get slow, but no other good way to do it).
August 14, 2010, 16:30 (GMT)
netrender fixes:

slave use output log option correctly
use os.path.join more consistently (reported by Dalai Felinto)
unify frame range (was 4 digits on master, 6 elsewhere, now 6 everywhere).
Fix occasional broken pipe between master and slave (didn't affect result, just polluted log).
August 14, 2010, 05:33 (GMT)
- PyLineSpit() - used to print the filename and line number for internal errors now works when executing class functions in a module.
- replaced PySys_GetObject("modules") with PyImport_GetModuleDict()
- use defaults for keymap import/export rather then setting the same value every time from the UI scripts.
August 13, 2010, 22:35 (GMT)
fix for error in world buttons when the world was None
August 13, 2010, 21:49 (GMT)
fix for referencing freed memory when freeing an rna property.
August 13, 2010, 20:54 (GMT)
Apply patch #23295 - Fix for SCons building on FreeBSD

Patch submitted by Jashank Jeremy. This adds support for freebsd7, freebsd8 and freebsd9. Thanks!
August 13, 2010, 18:48 (GMT)
bugfix [#21807] Import Key Configuration problems
August 13, 2010, 17:13 (GMT)
Fix #23297: python error caused empty brush panel in the image editor.

August 13, 2010, 16:59 (GMT)
bugfix [#22037] OBJ exporter produce wrong UV
August 13, 2010, 16:34 (GMT)
bugfix [#22845] Python operators dont free report list
August 13, 2010, 15:26 (GMT)
added include for offsetof(), also use <string.h>, not "string.h"
August 13, 2010, 15:07 (GMT)
[#22884] slow import wavefont/.obj file
- dont run mesh update functions on zero user meshes (a bit of a cheap trick but works well), made in last commit by mistake.
- dont do a scenegraph update on linking an object, run scene.update() after linking objects.
- remove split material option since we have enough slots.
August 13, 2010, 14:42 (GMT)
- remove WM_operatortype_exists since its almost the same as WM_operatortype_find
- hopefully fix reported problem with MSVC.
August 13, 2010, 14:29 (GMT)
2.5: rendering thread-safety experiment, when setting G.rt to 101, it will
render from a Main database created from the undo buffer. That means extra
memory usage and processing needed, but gives no interference with other
data.

Still won't work entirely since there are a few things that don't get
flushed always (editmode, sculpt, ..) and some places that use globals.

August 13, 2010, 14:23 (GMT)
2.5: more removal of G.main.

August 13, 2010, 11:49 (GMT)
Py API Docs:
* Moving the alternative parser
* Checking for classmethods and staticmethods of builtin modules
August 13, 2010, 10:50 (GMT)
August 13, 2010, 10:20 (GMT)
Fix #23111: file Output node not working when inside a group.

August 13, 2010, 09:47 (GMT)
Fix #23244: image save function did not release lock on render
result, causing freeze later.

August 13, 2010, 06:45 (GMT)
exporters now set the filepath in the invoke() method rather then the menu drawing function.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021