Blender Git Loki

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January 16, 2021, 19:09 (GMT)
Fix T84713: Geometry nodes reroute sockets have incorrect type

This implements the node tree update function, which is needed so that the
reroutes get updated to the correct type. It is based on the same code in
the shader and compositor node trees.

Differential Revision: https://developer.blender.org/D10123
January 16, 2021, 18:36 (GMT)
GPencil: Hide layer if the scale is zero

When scale a layer to zero must be hidden.
January 16, 2021, 15:44 (GMT)
GPencil: Cleanup - Rename ED_gpencil_stroke_color_use to ED_gpencil_stroke_material_editable

January 16, 2021, 15:36 (GMT)
GPencil: Fix initial value for fill factor after last changes

The value has changed due a previous commit and the minimum value cannot be 0.
January 16, 2021, 14:46 (GMT)
GPencil: Add new parameteres to transform layers

When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work.

This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean.

{F9480695}

This feature was suggested by @pepeland after receiving feedback from several artists.

Also, done some code cleanup and rename some functions to get a better naming.

Maniphest Tasks: T83660

Differential Revision: https://developer.blender.org/D9761
January 16, 2021, 14:26 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 14:24 (GMT)
Fix T84757: feedback loop with when modifying vertex group with nodes

The issue was that the mesh shared its vertex weights with the
original mesh (to reduce memory consumption). The solution is
to make a local copy of the vertex weights in this case.
January 16, 2021, 09:28 (GMT)
Fix T84758: Revert "LibOverride: Also consider regular embedded IDs as virtual overrides."

This made Blender considers all materials to be overridden.

This reverts commit 2aa7bc06e7a6adb196e552fca3289ed7b7a18f3f.
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:39 (GMT)
Merge branch 'blender-v2.92-release'
January 16, 2021, 00:37 (GMT)
Add Object Tool: make UI more compact

Move some of the more obscure options into a popover,
so they don't take up so much room in the top-bar.
January 16, 2021, 00:37 (GMT)
Add Object Tool: add initial "Fixed Aspect" option

This makes it more convent to add many objects with a fixed aspect ratio.
January 16, 2021, 00:37 (GMT)
Add Object Tool: include shortcuts in the tool-tip
January 16, 2021, 00:36 (GMT)
Add Object Tool: support incremental snapping

This adds a "Snap to" option that allows using all the scenes snap
settings which includes incremental & absolute grid snapping options.

This is optional because always following scene snapping would not
snap to geometry by default (which seems to be the most useful default).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021