Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 15, 2010, 00:52 (GMT)
use dict comprehension where possible
July 14, 2010, 23:51 (GMT)
Logic UI: Changing Controllers names to follow Sensors and actuators (back to have only the first latter capitalized) + change the controller state only when in expanded mode (show the number otherwise).

Cosmetic commit, no structural/big code changes (patch by dfelinto).
July 14, 2010, 23:39 (GMT)
* Use same BLI_exist() on all platforms.
* remove extra sys/types.h include.
July 14, 2010, 22:16 (GMT)
S_ISDIR and S_ISREG were checking completely wrong for directory and regular file bits.
Revision a37bcf9 by Joseph Eagar
July 14, 2010, 22:06 (GMT)
wip commit; DO NOT USE. almost done with phase 1 of this restructuring, basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later).
July 14, 2010, 20:52 (GMT)
To be actually useful, also report the filename when write operation fails.
July 14, 2010, 20:52 (GMT)
patch from Goran Milovanovic for the BGE python api.
camera.ortho_scale (use when in ortho mode only)

(own previous commit incorrectly removed thumb metadata from new imbuf)
July 14, 2010, 20:31 (GMT)
- change blend thumbnail loading function not to use goto's
- fix for some warnings
July 14, 2010, 20:26 (GMT)
CMake patch from Ralf Hölzemer (cheleb)
[#22849] Fix cmake install target on linux
--- from the tracker ---
This patch fixes the install target for the linux platform. Since the new configuration path changes are in effect, files have to be installed in the correct places instead of just copying the local installation to $PREFIX/share/blender.

It also provides a new macro to determine the correct blender version values.

Changes in this patch include:

- the .desktop menu file is installed in $PREFIX/share/applications and points to the svg icon instead of a png one, which is also installed in $PREFIX/share/pixmaps
- docs are installed in $PREFIX/share/doc/blender
- scripts are installed in in $PREFIX/share/blender/x.xx/
- locales are installed in in $PREFIX/share/blender/x.xx/datafiles
- a new cmake macro determines and sets the correct values for BLENDER_VERSION_MAJOR, BLENDER_VERSION_MINOR, BLENDER_SUBVERSION, BLENDER_VERSION, BLENDER_MINVERSION_MAJOR, BLENDER_MINVERSION_MINOR, BLENDER_MINSUBVERSION and BLENDER_MINVERSION by parsing source/blender/blenkernel/BKE_blender.h and calculating major/minor values. This replaces the hardcoded value in the top CMakeLists file and is used by all platforms.
July 14, 2010, 20:19 (GMT)
mistake in recent commit, set all axis values.
July 14, 2010, 20:16 (GMT)
* new settings for brushes in do_versions had wrong subversionfile
Revision 219e902 by Nick Samarin
July 14, 2010, 20:09 (GMT)
- set default value for level height params
- added flag OPTYPE_UNDO for navmesh operator to enable undo operation
July 14, 2010, 20:08 (GMT)
* Accidentally bumped file subversion after sculpt merge. Perhaps this should be done, but not without permission.

My comment even said not to merge it :)
July 14, 2010, 20:04 (GMT)
* removed unneeded autosmooth_overlap, forgot to remove before merge
* replaced omp critical sections, code either crashes or does not function correctly without them
July 14, 2010, 19:01 (GMT)
Merged changes in the trunk up to revision 30335.
July 14, 2010, 18:22 (GMT)
partial fix [#22846] GCC 4.4.1 support in Windows

Still getting error:
Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' unrecognized
July 14, 2010, 18:19 (GMT)
Scons/darwin (OSX): blender.app package is now created correctly in the install folder
July 14, 2010, 17:47 (GMT)
Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.
when both are off the behavior is unchanged.

This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker.
adding a rim on the back when back is disabled also doesnt make much sense IMHO.

minor python edits too.
Revision fe958e6 by gsr b3d
July 14, 2010, 17:27 (GMT)
SVN maintenance.
July 14, 2010, 16:38 (GMT)
Make SConstruct look in build_files/scons/tools and import from there, so no more 'import tools.Blender'.
This fixes problem after change to this new location, but with .pyc files still lingering in old tools/
directory that still got imported due to syspath form.
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