Revision 8faa11a by Campbell Barton June 14, 2010, 16:58 (GMT) |
separate loose parts was hanging on hidden verts |
Revision 69cb2cc by Campbell Barton June 14, 2010, 15:39 (GMT) |
adding curve and mesh objects through python would create the object without assigning it to any layers. now initialize from the scene (when the value is unset), and throw an error when the value is set to all false. |
Revision 08c4725 by Campbell Barton June 14, 2010, 15:02 (GMT) |
workaround for crash when notifiers cause a scene update at the same time rendering starts. happens when changing frame and pressing render quickly on a slow scene. for now ignore animation updates while rendering. |
Revision a2461a0 by Campbell Barton June 14, 2010, 12:36 (GMT) |
change to recent commit, insert_keyframe(datapath -> data_path ...) made region width and height unsigned |
Revision 6a0365f by Campbell Barton June 14, 2010, 10:33 (GMT) |
- option for redraw timer to playback the animation - py utility property group.users_dupli_group |
June 14, 2010, 08:47 (GMT) |
Update interaction preset for property renaming |
June 14, 2010, 07:43 (GMT) |
restored old 'uv orco' for curves, renamed to 'map along length' |
June 14, 2010, 07:27 (GMT) |
Use per-object icons in animation editor channel regions makes it a bit easier to distinguish what you're looking for |
June 14, 2010, 07:02 (GMT) |
Don't draw nodes that are out of the view speeds up node editor fairly considerably on a complex comp |
Revision c2f36a4 by Campbell Barton June 14, 2010, 03:52 (GMT) |
naming changes path -> filepath (for rna and operators, as agreed on with elubie) path -> data_path (for windowmanager context functions, this was alredy used in many places) |
Revision aa97b43 by Campbell Barton June 14, 2010, 02:05 (GMT) |
bugfix [#22427] settings bpy.context.active_object gives wrong message. |
Revision 707220b by Mike Erwin June 14, 2010, 02:03 (GMT) |
gpencil simplified filtering, unbiased smoothing, and pen eraser that works |
Revision 374d3a6 by Campbell Barton June 14, 2010, 01:41 (GMT) |
bugfix [#21748] KX_Object scaling property not "writing" vector access .:. e.g. obj.scaling[2] = 2.0 - made worldspace readonly - mathutils 'set' callbacks can now set their own error |
Revision a262847 by Campbell Barton June 14, 2010, 01:03 (GMT) |
remove remaining unused yafray settings. |
Revision 271a553 by Campbell Barton June 14, 2010, 00:24 (GMT) |
remove unused yafray lamp settings |
Revision 4ee8d74 by Campbell Barton June 14, 2010, 00:10 (GMT) |
bugfix [#22573] image pack isn't working right own fault with recent commit to stop packing of generated images, now this works as expected. |
Revision 262cfb5 by Campbell Barton June 13, 2010, 13:56 (GMT) |
solidify rim material option, use the next material slot for rim faces. a bit arbitrary but with most cases where solidify is used in durian we get UV texture stretching since there is no way to access the newly created size faces this gives us a way to switch out the material on the rim. |
Revision e7dd562 by Michael Fox June 13, 2010, 05:48 (GMT) |
Made Add Surface Operator more atomic, now each primitive has own operator, but calling the same function with different flags. So they can me used in macros, and addons can use the menu now, hope to see some very nice surface plugins |
Revision b26a237 by Nicholas Bishop June 13, 2010, 02:54 (GMT) |
Fixed bug ##22580, 'All Edges' display doesn't work unless enter & exit edit mode for mesh * Pass the appropriate mesh flag into dm->drawEdges * Added the object and draw update notifiers to the RNA property |
Revision 95b9e41 by Campbell Barton June 13, 2010, 00:11 (GMT) |
use utility functions for vertex groups, no functional changes |
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