Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 23, 2010, 12:10 (GMT)
Fixed invalid use of PyUnicode_FromFormat() where PyUnicode_FromString()
should have been used.
May 23, 2010, 10:48 (GMT)
view3d - dont draw loose edges with render-override is enabled.
May 23, 2010, 10:47 (GMT)
opengl render option 'view_context',
When enabled the context's 3D view will be used for rendering.
When disabled a camera view with solid draw mode will be used.

(Needed for batch rendering out animation previews without having to worry about an existing 3D view, its local layer locking and draw type)
May 23, 2010, 08:08 (GMT)
Fix for a compilation issue with GCC.
May 23, 2010, 07:53 (GMT)
remove some warnings and remove reference to BF_TIFF_LIB in the help message.
May 23, 2010, 06:43 (GMT)
[#22301] Fix for 22300 : Blender 2.52 FBX exporter doesn't export correct FBX
patch from Mariusz Borsa (wrotki)

edited the patch to stay closer to the original function.
May 23, 2010, 06:00 (GMT)
[#22391] Fix for eps-export of UVs
patch from Marc Fontaine (cubbie)
May 23, 2010, 05:34 (GMT)
replace context.areas.spaces[0] with context.space_data
Revision 3d417a8 by Michael Fox
May 23, 2010, 02:02 (GMT)

May 23, 2010, 00:09 (GMT)
Docstring update for Nature::MATERIAL_BOUNDARY (cf. revision 28919).
May 22, 2010, 23:59 (GMT)
Changed the factory settings of some Freestyle parameters as follows:
FreestyleSettings.crease_angle = 134.43
FreestyleSettings.sphere_radius = 1.0
FreestyleSettings.dkr_epsilon = 0.001
May 22, 2010, 23:56 (GMT)
New option to specify the angular threshold for detecting crease edges.
An entry "Crease Angle" has been added to the Layers tab of the Render
buttons, to allow users to specify an angle (between 0 and 180) used for
crease edge detection. An edge is considered a crease edge if the angle
between two faces sharing the edge is smaller than the threshold. The
default value is 134.43 degrees (for backward compatibility). Be aware
that a larger threshold leads to a larger number of feature edges and
thus a larger memory consumption.
May 22, 2010, 22:21 (GMT)
New option for detecting feature edges at material boundaries.
A checkbox "Material Boundaries" has been added to the Freestyle
options in the Layers tab of the Render buttons. By enabling the
option, any edge between two faces with different materials is
detected as a feature edge. In style modules, edges at material
boundaries can be tested with pyNatureUP1D(Nature.MATERIAL_BOUNDARY).
May 22, 2010, 11:58 (GMT)
bugfix [#22390] Lamp drawing circle bug
was drawing the circle when out of view.
May 22, 2010, 07:32 (GMT)
Fix [#22306]: convert dropped file names from OSX to correct char encoding to handle non 7-bit ascii chars (e.g. accents)
Revision 63db7c6 by Joshua Leung
May 22, 2010, 04:54 (GMT)
Graph Editor Selection Fix for Durian:

Animators were having trouble selecting keyframes and their handles when zoomed in extremely. This commit seems to fix these issues, which appear to have resulted from some overflowing ints, which gave out-of-view handles priority quite often.
May 21, 2010, 22:01 (GMT)
Merged changes in the trunk up to revision 28911.
May 21, 2010, 21:58 (GMT)
Makefiles: fix building on linux/ppc
May 21, 2010, 21:27 (GMT)
* Fix for a crash in StrokeVertexIterator::getObject().
* Minor docstring fixes.
May 21, 2010, 21:26 (GMT)
Makefiles: make sure syntax is correct...

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