Revision 1de451f by Joshua Leung May 6, 2010, 11:28 (GMT) |
Datablocks Viewer Bugfix: Adding Drivers and/or KeyingSet paths from the Datablocks Viewer for array elements was not working. |
Revision 5251757 by Campbell Barton May 6, 2010, 08:30 (GMT) |
python property - object.scene_users Also made this and object.group_users return tuples so it raises an error in this case... ob.scene_users.append(scene) |
May 6, 2010, 07:19 (GMT) |
Fix [#22256] bpy.ops.sequencer.delete.poll() not working Just about all sequencer operator poll functions were requiring an active sequence editor space type. This wasn't necessary for most of them, and prevented use from scripts, console, etc. |
May 6, 2010, 03:49 (GMT) |
Fix [#22249] Can enter camera view when there is no camera in scene |
Revision b88656d by Dalai Felinto May 6, 2010, 03:26 (GMT) |
Logic UI: more actuators: armature, motion, edit object (ui) and 2dfilter (layout fix) |
May 6, 2010, 03:15 (GMT) |
Fix [#22246] Invisible objects on 3D-View (patch included) Modified patch by Teppo Känsälä, thanks for finding the issue! |
May 6, 2010, 02:58 (GMT) |
rna float set function example for dfelinto |
May 6, 2010, 01:38 (GMT) |
Tweak for dfelinto, logic ui |
Revision 8a20433 by Tamito Kajiyama May 5, 2010, 22:57 (GMT) |
Merged changes in the trunk up to revision 28600. |
Revision 09e6190 by Dalai Felinto May 5, 2010, 21:25 (GMT) |
BGE Logic UI: 2dfilter actuator + object (motino) actuator + commenting out buggy sensors |
Revision 0c495ff by Brecht Van Lommel May 5, 2010, 17:14 (GMT) |
Fix for GPU_free_unused_buffers deadlock, solution by Tamito Kajiyama, thanks! |
Revision 12cf8ac by Campbell Barton May 5, 2010, 15:41 (GMT) |
- split objet group add/link into 2 operators - link now brings up a search box so when there are 100's of groups its less annoying. - utility functions for id-enums so only local objects can be displayed in a search list (used for group_link) - renamed operator properties from typle to scene, group, action etc. |
Revision 575dce7 by Brecht Van Lommel May 5, 2010, 14:59 (GMT) |
Fix bug with appending a second time from the same .blend file, it would get the wrong subversion number and do unnecessary conversions. |
Revision b63d069 by Campbell Barton May 5, 2010, 06:38 (GMT) |
[#22177] Adding BLF to the BGE and exposing BLF_load as blf.load from Mitchell Stokes (moguri) also updated blf docs |
Revision 8961d63 by Martin Poirier May 5, 2010, 02:07 (GMT) |
[#22212] edit problem with translate manipulator Missing a matrix normalization (objects scaled in object mode would have the bug). |
Revision bfca6d8 by Joshua Leung May 5, 2010, 00:44 (GMT) |
Bugfix #22244: Crash on using ops.constraint.childof_set_inverse and childOf_clear_inverse incorrectly Adding some NULL checks to all the constraint operators. This is not ideal, but at least the crashes are gone now. More work is needed to properly fix this... |
May 5, 2010, 00:12 (GMT) |
Logic Editor UI work * Re-structured code (can delete the old function entirely when this is done) * Fixed links/inlinks * Fixed some bugs in add and remove controller/actuator * Cleaned up some ui layouts * Use key event types in keyboard sensor * Implemented object controller 'state' in RNA/layout engine (still needs tweaks) |
Revision c3cd817 by Dalai Felinto May 4, 2010, 22:05 (GMT) |
BGE Logic UI: fix for scene actuator Any volunteer for this? //XXX to do: an operator that calls file_browse with relative_path on and blender filtering active |
Revision 7a63442 by Campbell Barton May 4, 2010, 22:01 (GMT) |
remove conflicting restrict render key |
Revision dec42e0 by Campbell Barton May 4, 2010, 21:56 (GMT) |
fix for raytrace crash on scenes with very large objects, assert could fail with really large numbers, instead return 0.0. |
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