Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 15, 2010, 16:18 (GMT)
Merge -c 26897,26932 from COLLADA branch into trunk.
February 15, 2010, 14:15 (GMT)
Fix #21116: wrong shortcut key in view navigation menu.

February 15, 2010, 13:30 (GMT)
rigify panel, ignore removing a bones type when its not found
February 15, 2010, 12:59 (GMT)
Fix #21073: toggling image premultiply did not reload image.

February 15, 2010, 12:57 (GMT)
Fix #21078: image paint undo didn't work correct with wrap option, moved
wrapping code to paint_image.c so it can be used for the undo push.

February 15, 2010, 12:50 (GMT)
support for camera shift with UV camera project.
February 15, 2010, 12:43 (GMT)
make it so an error registering/unregestering wont stop loading scripts, just print the error and continue
February 15, 2010, 12:35 (GMT)
Patch: [#20408] Bugfix GLSL shading with VBO
Thank you, Andre Tibben, for the fix.
February 15, 2010, 11:24 (GMT)
classes were having their dictionary cleared when the blender extension data was freed which made re-registering fail.
now extensions can be enabled and disabled without having to reload them.
February 15, 2010, 10:54 (GMT)
[#21141] boring segfault on F8/"reload scripts", 26878, backtrace
reloading bpy_types was causing reload to fail. also unregister all modules in the reverse order that they were loaded, so when reloading removed files done hang around.
February 15, 2010, 10:38 (GMT)
OSX/CMake : fix ffmpeg include path
February 15, 2010, 10:10 (GMT)
OSX/Scons cleanup : remove option to build with extern/ffmpeg and old python 2.5 options
February 15, 2010, 10:06 (GMT)
bug #21160, misspell in align objects operator
February 15, 2010, 09:53 (GMT)
Inline tooltips and descriptions of export/import
Random fixes and tweaks in names and tooltips
February 15, 2010, 09:13 (GMT)
Fix memory leak "dist table" in node curve mapping.

February 15, 2010, 09:03 (GMT)
GLSL: fix some notifiers for scene settings and remove unneeded check.

February 15, 2010, 09:01 (GMT)
[#21023] 2 Dynamic loading patches (one bugfix, one feature)
patch from Mitchell Stokes (moguri), only the bugfix part for now.
February 15, 2010, 08:50 (GMT)
copy animdata and id-props when copying material node tree's to avoid double memory frees or node trees sharing animdata when they shouldnt.
February 15, 2010, 08:29 (GMT)
Fix very long render time when using a large filter size with the new
image sample code. I've added a dumb clamping now of dxt/dyt, probably
could use a smarter solution but it's not likely to be noticeable.

February 15, 2010, 08:17 (GMT)
rename euler_filter.py -> fcurve_euler_filter.py
check if the .Blog file exists rather then using an exception.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021