Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 9, 2010, 23:44 (GMT)
RNA/Py API
change how data is added. eg.
bpy.data.add_mesh(name) --> bpy.data.meshes.new(name)
bpy.data.remove_lamp(lamp) --> bpy.data.lamps.remove(lamp)


image and texture stil use add_* funcs
January 9, 2010, 22:28 (GMT)
Removed game_sound property as it is not working and not necessary anymore.
January 9, 2010, 20:42 (GMT)
Edge Crease Transform is back. Now in edge menu (Ctrl-E) with Edge Slide and the rest.
January 9, 2010, 19:00 (GMT)
Color picker crash fix.

Color arrays in RNA are 4 floats but handlers used 3 floats. Overflow galore.
January 9, 2010, 18:21 (GMT)
netrender: refactor thumbnail generation code. New option to generate the thumbnail on the slaves (per slave option, default off). Missing thumbnails are still generated on demand by the master.
January 9, 2010, 18:17 (GMT)
Themes:
*Some more cleanup.
*Renamed active_theme to theme_area, active_theme will be useful, when we have multiple themes again.
*New layout (Theme Area selection is now expanded).

ToDo:
* Nice wrapping of all options for the different spaces, either manual or via auto generation.
Some items are missing, some are in different positions, altough they are available in different areas.
January 9, 2010, 17:15 (GMT)
== Sculpt ==

* Added a new property to sculpting, ignore_background_click. If this is on, clicks that don't hit the mesh are passed through, so you can set up the keymap to do ZBrush-like rotation with the tablet.

January 9, 2010, 15:49 (GMT)
User Preferences:
*More cleanup, still this file gives me a headache.
Revision da97657 by Matt Ebb
January 9, 2010, 13:04 (GMT)
Fix for ColorWheel template
January 9, 2010, 12:05 (GMT)
User Preferences Themes:
* Code cleanup, for general ui style settings.
Revision 3564eb7 by Matt Ebb
January 9, 2010, 06:44 (GMT)
Added user preferences for color picker type, includes colour wheel + 3 square types.

Find it in prefs -> system
Revision d2b27d0 by Matt Ebb
January 9, 2010, 00:49 (GMT)
Fix for clipped text in splash svn version string - I must have been working around an
extra space at the end of local revision version string.. weird!
Revision 04dec46 by Matt Ebb
January 9, 2010, 00:16 (GMT)
Color management fixes

Now it's a bit more robust, tagging images with profiles when they're loaded,
which then get interpreted later on by conversion functions. Just Linear RGB
and sRGB profiles at the moment, same as before.

This commit fixes Martin's problem with EXRs and Multilayer images loading/
saving too dark, and it also makes the sequence editor work correctly with it too.

Also fixes:
[#19647] gamma correction with color management is reset when resetting Curve
[#19454] 2.5: Dither does not work when Color management is enabled
January 8, 2010, 20:55 (GMT)
corect error in last commit.
January 8, 2010, 17:53 (GMT)
Fix #19659, #20387, #20489, part of #20565. VBO's in edit mode were not
working well, and no one seems to be fixing it, so I've just removed the
code for this. It has to be replaced eventually for bmesh anyway.

January 8, 2010, 17:52 (GMT)
netrender: bugfix to make thumbnails work correctly when running master through the UI (not in background) [context is borked in that case]. Also show number of threads settings in slave settings (reusing render setting) and force that setting when rendering jobs.
January 8, 2010, 17:50 (GMT)
Remap Relative paths save option.
If you have a blend file and want to save in a new directory enabling this will save with the paths corrected relative to the new directory.
January 8, 2010, 17:47 (GMT)
RNA Function Save Image accepts a Scene as optional argument (for image parameters). It uses the scene in context otherwise.
January 8, 2010, 17:41 (GMT)
FSAA: was not disabled on X11 correctly.

January 8, 2010, 17:38 (GMT)
Fix #20613: crash with subsurf+shrinkwrap+smooth modifiers.

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