Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 921d4b8 by Roland Hess
December 14, 2009, 03:01 (GMT)
Applies Patch 20200
Shuffle IK Restriction and iTaSC parameter panels into more fitting context.
December 14, 2009, 01:58 (GMT)
use Ellipsis rather then a class defined for an unset value. (since None is valid)
Revision 73e380a by gsr b3d
December 14, 2009, 00:06 (GMT)
Specify debian packages.
Revision a4d52bd by Matt Ebb
December 13, 2009, 23:51 (GMT)
patch [#20342] Notifier patch for modifier rename and particle system rename

by 'ThatHaze'. thanks!
Revision 3f612b6 by Matt Ebb
December 13, 2009, 23:30 (GMT)
Description and more presets for animation players (rv / framecycler).

Also put a bit more logic for guessing player paths based on my system.
If anyone can make this a bit more clever/bulletproof, please feel free to
get involved in it, it's all python!
December 13, 2009, 22:48 (GMT)
pep8 warnings, remove unused imports
December 13, 2009, 22:24 (GMT)
netrender balancing fix (accessing the list as it is being sorted is not ok)

Caused balancing to error when there was only one job (and more generally, to have a slightly wrong result)
December 13, 2009, 21:28 (GMT)
Fixed compile errors due to an incomplete list of header directories.
December 13, 2009, 20:08 (GMT)
invalid value for BGE PyObjects was inverted
December 13, 2009, 19:45 (GMT)
fixing scons and makefile compile.
* added include path due to added bad level #include "WM_api.h"
December 13, 2009, 19:25 (GMT)
added include path for bad level call
December 13, 2009, 17:46 (GMT)
MSVC 9 compile fixes and cleanups
* added renamed files in revision 25337
* renamed BLI_util.h -> BLI_path_util.h for consistency
* cleanup of #includes: removed BLI_blenlib.h in favour of direct includes of the needed headerfiles in a few places.
* removed debug print in sequencer.c
* added missing include in blenkernel/blender.c -> bad dependency, needs to be fixed still
December 13, 2009, 16:20 (GMT)
use python3 syntax for defining a set.
December 13, 2009, 15:48 (GMT)
more sequence -> sequencer rename, also made sequencer swap strip update effects strips
December 13, 2009, 14:56 (GMT)
* renamed BKE_sequence.h and sequence.c --> sequencer
* renamed util.c --> path_util.c since there are more then 1 of these files which makes setting breakpoints annoying.

December 13, 2009, 14:38 (GMT)
add pep8 headers so these scripts spit out errors when running pep8.
made some changes but mostly these scripts will give pep8 warnings.
December 13, 2009, 14:13 (GMT)
mesh.faces.active attribute for Michael Williamson to help port 2.4x UV unwrap scripts
December 13, 2009, 14:04 (GMT)
remove inline cleanName function, use bpy.utils.clean_name
December 13, 2009, 14:00 (GMT)
tabs 2 spaces
December 13, 2009, 13:59 (GMT)
script for automating pep8 checks.

On ubuntu/debian install these tools...

sudo apt-get install pylint pyflakes python-setuptools python-pip
sudo pip install pep8

then run from blenders source dir...
python release/test/pep8.py

This searches for the comments "# <pep8 compliant>" and "# <pep8-80 compliant>", running the checking tools on these scripts only.

* some minor pep8 corrections too.

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021