Revision 921d4b8 by Roland Hess December 14, 2009, 03:01 (GMT) |
Applies Patch 20200 Shuffle IK Restriction and iTaSC parameter panels into more fitting context. |
Revision a674f1a by Campbell Barton December 14, 2009, 01:58 (GMT) |
use Ellipsis rather then a class defined for an unset value. (since None is valid) |
December 14, 2009, 00:06 (GMT) |
Specify debian packages. |
December 13, 2009, 23:51 (GMT) |
patch [#20342] Notifier patch for modifier rename and particle system rename by 'ThatHaze'. thanks! |
December 13, 2009, 23:30 (GMT) |
Description and more presets for animation players (rv / framecycler). Also put a bit more logic for guessing player paths based on my system. If anyone can make this a bit more clever/bulletproof, please feel free to get involved in it, it's all python! |
Revision 9f965ba by Campbell Barton December 13, 2009, 22:48 (GMT) |
pep8 warnings, remove unused imports |
Revision 0efa09a by Martin Poirier December 13, 2009, 22:24 (GMT) |
netrender balancing fix (accessing the list as it is being sorted is not ok) Caused balancing to error when there was only one job (and more generally, to have a slightly wrong result) |
Revision 074f0de by Tamito Kajiyama December 13, 2009, 21:28 (GMT) |
Fixed compile errors due to an incomplete list of header directories. |
Revision 6b20757 by Campbell Barton December 13, 2009, 20:08 (GMT) |
invalid value for BGE PyObjects was inverted |
Revision c8fe0da by Andrea Weikert December 13, 2009, 19:45 (GMT) |
fixing scons and makefile compile. * added include path due to added bad level #include "WM_api.h" |
Revision d31d6e7 by Campbell Barton December 13, 2009, 19:25 (GMT) |
added include path for bad level call |
Revision ca16488 by Andrea Weikert December 13, 2009, 17:46 (GMT) |
MSVC 9 compile fixes and cleanups * added renamed files in revision 25337 * renamed BLI_util.h -> BLI_path_util.h for consistency * cleanup of #includes: removed BLI_blenlib.h in favour of direct includes of the needed headerfiles in a few places. * removed debug print in sequencer.c * added missing include in blenkernel/blender.c -> bad dependency, needs to be fixed still |
Revision 3449d3f by Campbell Barton December 13, 2009, 16:20 (GMT) |
use python3 syntax for defining a set. |
Revision 61da7bb by Campbell Barton December 13, 2009, 15:48 (GMT) |
more sequence -> sequencer rename, also made sequencer swap strip update effects strips |
Revision abe8c09 by Campbell Barton December 13, 2009, 14:56 (GMT) |
* renamed BKE_sequence.h and sequence.c --> sequencer * renamed util.c --> path_util.c since there are more then 1 of these files which makes setting breakpoints annoying. |
Revision 7fc4ab2 by Campbell Barton December 13, 2009, 14:38 (GMT) |
add pep8 headers so these scripts spit out errors when running pep8. made some changes but mostly these scripts will give pep8 warnings. |
Revision 1add5b5 by Campbell Barton December 13, 2009, 14:13 (GMT) |
mesh.faces.active attribute for Michael Williamson to help port 2.4x UV unwrap scripts |
Revision 58808a7 by Campbell Barton December 13, 2009, 14:04 (GMT) |
remove inline cleanName function, use bpy.utils.clean_name |
Revision 0959947 by Campbell Barton December 13, 2009, 14:00 (GMT) |
tabs 2 spaces |
Revision a165630 by Campbell Barton December 13, 2009, 13:59 (GMT) |
script for automating pep8 checks. On ubuntu/debian install these tools... sudo apt-get install pylint pyflakes python-setuptools python-pip sudo pip install pep8 then run from blenders source dir... python release/test/pep8.py This searches for the comments "# <pep8 compliant>" and "# <pep8-80 compliant>", running the checking tools on these scripts only. * some minor pep8 corrections too. |
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