Revision d80074f by William Reynish October 15, 2009, 13:47 (GMT) |
Updated icons. Changed some icon names that weren't blank. |
Revision 158534d by Brecht Van Lommel October 15, 2009, 13:33 (GMT) |
Bugfix: editing shape keys in edit mode would not work correct when blending shape keys. |
Revision fe649ec by Joshua Leung October 15, 2009, 11:52 (GMT) |
Num Sliders Tweak: The dark bar for sliders will now be drawn in a way that takes into account the state of the slider (this includes info about keyframing and/or drivers). This means no more ambiguarity about whether these sliders are animated or not! I've had to make a little hack here to make sure that the sliders bar will still be visible after the state has been blended, but this should probably be solved nicer by adding a separate setting for blending-factor in this case. |
Revision 734d50e by Campbell Barton October 15, 2009, 11:11 (GMT) |
typing in non-existant dirs now goes back to the previous dir. (also for bookmarks and when changing dir's in other places) |
Revision 384a1b5 by Joshua Leung October 15, 2009, 10:13 (GMT) |
UI Templates: RNA-Path Builder (Skeleton Code) Added a base-template for editing/creating RNA-Paths. This is now used for KeyingSets and Driver UI's, so that when the actual magic gets put in, it will work. |
Revision 29e738f by Brecht Van Lommel October 15, 2009, 09:56 (GMT) |
Bugfix: deep shadow buffer commit made mixed solid/ztransp rendering not work correct without OSA. |
Revision a28b951 by Campbell Barton October 15, 2009, 09:00 (GMT) |
made texflag a short everywhere (only stores one flag) fix for crash with separate (missing NULL check) |
Revision a6645bf by Campbell Barton October 15, 2009, 08:39 (GMT) |
pack all was giving an error on the render result |
Revision 3b2d752 by Damien Plisson October 15, 2009, 08:27 (GMT) |
Cocoa : - Small changes to make ghost_cocoa compatible with 10.4 + gcc4.0 (the initial goal was to be 10.5+ compatible, but 10.4 is finally also possible) - Main window title is now in Apple document window title style (proxy icon + filename) - fix for top menu "Blender" sub-menu not anchored correctly in 10.5 |
Revision e6e8ba9 by William Reynish October 15, 2009, 07:07 (GMT) |
Fixed some icons in user preferences. These seem to be caused to an issue in the icon file itself though, where it assumes the wrong icon when pressed. (See checkboxes in menus that become locks when enabled) |
Revision dc81204 by Maxime Curioni October 15, 2009, 03:32 (GMT) |
TK's patch to correct the PythonInterpereter |
Revision 316d604 by Martin Poirier October 15, 2009, 01:34 (GMT) |
TransformOrientation enum is in the transform operators too, so we can't always cast to screen. |
Revision 986db26 by Tamito Kajiyama October 15, 2009, 01:06 (GMT) |
Added #include "FRS_freestyle.h" in order to suppress compiler warnings with regard to FRS_initialize(). |
Revision 1da4a06 by Martin Poirier October 14, 2009, 21:05 (GMT) |
Don't depend on context for transform_orientation enum New current_orientation property that returns the current transform orientation data (if any) New UI elements to rename and remove custom orientation (visible only when needed) |
Revision 7bed5e3 by Campbell Barton October 14, 2009, 20:09 (GMT) |
added operators for setting rna for each type, this avoids having double "'quoted'" strings from C which is ugly. |
Revision 991e67d by Brecht Van Lommel October 14, 2009, 19:19 (GMT) |
RNA: * Enums with an _itemf callback now never get context NULL passed in, rather a fixed list of enum items are defined which should contain all items (if possible), from which the _itemf callback can then use a subset. |
Revision 96d2dc7 by Benoit Bolsee October 14, 2009, 18:51 (GMT) |
iTaSC: Selection of constrained axis for CopyPose constraint This commit implements more of the CopyPose capabilities in Blender. It is now possible to select which axis will be constrained in position and orientation to obtain interesting effects. Another option selects if the axis are relative to the end effector or to the target. Unlocking a position axis means that the coordinate along this axis is not constrained and can take any value. Unlocking the Y axis of the End Effector produces an 'aiming' effect: the end effector is oriented towards the target but without stretching. Unlocking a rotation axis means that the end effector can freely rotation along that axis. Unlocking the Y axis produces a 'tangent' effect: the end effector aligns with the Y axis of the target but can rotate along that axis. A 'floor' effect is possible if the position Z axis of the target is unlocked. More effects are possible an can be combined. |
Revision f579fe5 by Campbell Barton October 14, 2009, 18:48 (GMT) |
fixes for warnings and crashes during doc generation |
Revision 58cabaa by Campbell Barton October 14, 2009, 16:23 (GMT) |
weight-paint colorband wasnt working |
Revision 59e3a08 by William Reynish October 14, 2009, 15:37 (GMT) |
Fixed shape key mute icon. |
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