Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 24, 2009, 21:16 (GMT)
Smoke:
*fixing the fix as usual
August 24, 2009, 21:06 (GMT)
Smoke:
* Bugfix for scaling on non-2^n-textures
August 24, 2009, 14:26 (GMT)
Correct transform descriptions.

Some operations were described as vertex only when they aren't.
August 24, 2009, 12:34 (GMT)
* r22739 broke compilation with scons. Make sure WITH_OPENEXR definition is given
August 24, 2009, 11:34 (GMT)
EDL importer for the sequencer.
supports...
- audio and video edits
- fades, wipes, speed changes (video only)
- importing from multiple reels

example import from final cut pro.
http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png
http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png
August 24, 2009, 10:37 (GMT)
[#18936] Particle Related Patch
from Alberto Santos (dnakhain)

This also adds the option to duplicate a particle system with an object.

--- description from the patch submission.

This patch includes my latest additions to the Python API developed for my Degree's Project.

It includes:
- Particle
- Vertex group dictionary in doc (to use with setvertexgroup/getvertexgroup)
- Particle.New return psys (not specified in doc)
- Draw As variable and dict
- Strand render toggle
- Object
- psys variable in duplicate
- Material
- Strand render variables
- Texture
- Use colorbands
- Lamp
- Spot buffer type selection

August 24, 2009, 10:21 (GMT)
[#19232] (2.5) Correction of cmake for windows about audio (jack and openal)

Didnt apply the patch updated with sndfile.
August 24, 2009, 10:16 (GMT)
[#19029] Baking selected to active with nearby dupliframes objects crashes blender
from Jorge Hodge (watcom)

Confirmed the crash. baking didn't account for RE_RAY_TRANSFORM_OFFS in R.objectinstance.
August 24, 2009, 10:07 (GMT)
[#19232] (2.5) Correction of cmake for windows about audio (jack and openal)
from Guillaume Lecocq (lguillaume)

[#19247] (2.5) useless WITH_OPENEXR redefinition
from Mauro Toffanin (equilibrium)
August 24, 2009, 09:17 (GMT)
patch from Ron Walker (o6a).
Descriptions for TFM, TEXT, CONSOLE and ED operators.
- Made some minor edits.

Revision 90895fc by Matt Ebb
August 24, 2009, 08:13 (GMT)
* Fix for camera+internal surface object inside ztransp volume
Revision b33b6ba by Joshua Leung
August 24, 2009, 04:31 (GMT)
2.5 - Sliders in Animation Editors

The 'Show Sliders' option for DopeSheet and Graph Editors now works again. When this option is enabled (it is disabled by default), a slider (or combobox) is shown beside the mute/lock toggles for F-Curves. Editing the slider will result in a new keyframe being added on the current frame.

So, for all the (ex)-Maya animators out there, you can now animate in a channelbox-like way. :)

Also in this commit:
* Fixed some warnings in modifier.c from previous commits there
* Fixed some refresh problems with DopeSheet channel list (which were only obvious after adding back the sliders)
* Removed the old/unrestored and nasty slider code used in the past by the Action Editor only.
August 24, 2009, 02:51 (GMT)
* merge r22734 from trunk

NOTE: Remember to svn up your lib/windows. Also, CMake files might need updating still
August 24, 2009, 02:49 (GMT)
* changes to work with updated FFMPEG libs. Mainly build system. CMake files may need changing too.

NOTE: remember to svn up in lib/windows!
August 24, 2009, 00:01 (GMT)
Made menu text more consistent, using '...' when a menu item spawns a popup or confirmation, and removing redundant starting words in submenus.

Also added notifiers for user prefs, and tweaked wave modifier layout.
August 23, 2009, 22:22 (GMT)
Adjusted spacing of header items.
Made toggle buttons less wide, with less extra space around them
Made number widgets wider to allow larger numbers, such as the current frame field in the timeline.
Revision 6ddcb47 by Matt Ebb
August 23, 2009, 22:19 (GMT)
* Fix for volume materials + AAO
August 23, 2009, 22:13 (GMT)
2.5 3DView:
Patch by Lorenzo Pierfederici (lento). Many thanks!

* Ported some more menus to python (Pose, Particle...)
* Some cleanup and reorganization in the python file to reduce code. :)
* Cleanup of old C buttons code.
Revision c1edc2f by Matt Ebb
August 23, 2009, 22:11 (GMT)
* Fix for rendering wire materials
August 23, 2009, 21:56 (GMT)
UI

Changed the rounding of action buttons. The round style looked pleasing when they were isolated, viewed by themselves, but looked terrible when grouped, or at small sizes with icons as it was often used. The old Filebrowse or Render This Window buttons were examples of how badly they looked with an icon, and the rounding in the tools area made for some weird visual shapes. When combined in groups of widgets, such as the datablock selectors it looked even weirder, because one side of the group would be square and the other would be round, causing some spatial clashes.

http://www.reynish.com/files/blender25/actionbuttons_new.png

Also tweaked the tools sub-area color which stood out as being much brighter than the rest of the UI. When the tools area was open in the default layout, the overall impression was asymmetrical, non-harmonic.
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