Revision 75f1166 by Daniel Genrich August 24, 2009, 21:16 (GMT) |
Smoke: *fixing the fix as usual |
Revision 8b51b99 by Daniel Genrich August 24, 2009, 21:06 (GMT) |
Smoke: * Bugfix for scaling on non-2^n-textures |
Revision 8eeb71e by Martin Poirier August 24, 2009, 14:26 (GMT) |
Correct transform descriptions. Some operations were described as vertex only when they aren't. |
Revision 01e2aa0 by Nathan Letwory August 24, 2009, 12:34 (GMT) |
* r22739 broke compilation with scons. Make sure WITH_OPENEXR definition is given |
Revision 819a0d2 by Campbell Barton August 24, 2009, 11:34 (GMT) |
EDL importer for the sequencer. supports... - audio and video edits - fades, wipes, speed changes (video only) - importing from multiple reels example import from final cut pro. http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png |
Revision 9261efa by Campbell Barton August 24, 2009, 10:37 (GMT) |
[#18936] Particle Related Patch from Alberto Santos (dnakhain) This also adds the option to duplicate a particle system with an object. --- description from the patch submission. This patch includes my latest additions to the Python API developed for my Degree's Project. It includes: - Particle - Vertex group dictionary in doc (to use with setvertexgroup/getvertexgroup) - Particle.New return psys (not specified in doc) - Draw As variable and dict - Strand render toggle - Object - psys variable in duplicate - Material - Strand render variables - Texture - Use colorbands - Lamp - Spot buffer type selection |
Revision 0b45917 by Campbell Barton August 24, 2009, 10:21 (GMT) |
[#19232] (2.5) Correction of cmake for windows about audio (jack and openal) Didnt apply the patch updated with sndfile. |
Revision 9967037 by Campbell Barton August 24, 2009, 10:16 (GMT) |
[#19029] Baking selected to active with nearby dupliframes objects crashes blender from Jorge Hodge (watcom) Confirmed the crash. baking didn't account for RE_RAY_TRANSFORM_OFFS in R.objectinstance. |
Revision b39f734 by Campbell Barton August 24, 2009, 10:07 (GMT) |
[#19232] (2.5) Correction of cmake for windows about audio (jack and openal) from Guillaume Lecocq (lguillaume) [#19247] (2.5) useless WITH_OPENEXR redefinition from Mauro Toffanin (equilibrium) |
Revision 1ef1900 by Campbell Barton August 24, 2009, 09:17 (GMT) |
patch from Ron Walker (o6a). Descriptions for TFM, TEXT, CONSOLE and ED operators. - Made some minor edits. |
August 24, 2009, 08:13 (GMT) |
* Fix for camera+internal surface object inside ztransp volume |
Revision b33b6ba by Joshua Leung August 24, 2009, 04:31 (GMT) |
2.5 - Sliders in Animation Editors The 'Show Sliders' option for DopeSheet and Graph Editors now works again. When this option is enabled (it is disabled by default), a slider (or combobox) is shown beside the mute/lock toggles for F-Curves. Editing the slider will result in a new keyframe being added on the current frame. So, for all the (ex)-Maya animators out there, you can now animate in a channelbox-like way. :) Also in this commit: * Fixed some warnings in modifier.c from previous commits there * Fixed some refresh problems with DopeSheet channel list (which were only obvious after adding back the sliders) * Removed the old/unrestored and nasty slider code used in the past by the Action Editor only. |
Revision 365783c by Nathan Letwory August 24, 2009, 02:51 (GMT) |
* merge r22734 from trunk NOTE: Remember to svn up your lib/windows. Also, CMake files might need updating still |
Revision 5e9e6df by Nathan Letwory August 24, 2009, 02:49 (GMT) |
* changes to work with updated FFMPEG libs. Mainly build system. CMake files may need changing too. NOTE: remember to svn up in lib/windows! |
Revision ac44d73 by William Reynish August 24, 2009, 00:01 (GMT) |
Made menu text more consistent, using '...' when a menu item spawns a popup or confirmation, and removing redundant starting words in submenus. Also added notifiers for user prefs, and tweaked wave modifier layout. |
Revision 3eed35a by William Reynish August 23, 2009, 22:22 (GMT) |
Adjusted spacing of header items. Made toggle buttons less wide, with less extra space around them Made number widgets wider to allow larger numbers, such as the current frame field in the timeline. |
August 23, 2009, 22:19 (GMT) |
* Fix for volume materials + AAO |
Revision 53f66e5 by Thomas Dinges August 23, 2009, 22:13 (GMT) |
2.5 3DView: Patch by Lorenzo Pierfederici (lento). Many thanks! * Ported some more menus to python (Pose, Particle...) * Some cleanup and reorganization in the python file to reduce code. :) * Cleanup of old C buttons code. |
August 23, 2009, 22:11 (GMT) |
* Fix for rendering wire materials |
Revision 7da7103 by William Reynish August 23, 2009, 21:56 (GMT) |
UI Changed the rounding of action buttons. The round style looked pleasing when they were isolated, viewed by themselves, but looked terrible when grouped, or at small sizes with icons as it was often used. The old Filebrowse or Render This Window buttons were examples of how badly they looked with an icon, and the rounding in the tools area made for some weird visual shapes. When combined in groups of widgets, such as the datablock selectors it looked even weirder, because one side of the group would be square and the other would be round, causing some spatial clashes. http://www.reynish.com/files/blender25/actionbuttons_new.png Also tweaked the tools sub-area color which stood out as being much brighter than the rest of the UI. When the tools area was open in the default layout, the overall impression was asymmetrical, non-harmonic. |
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