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August 20, 2009, 18:39 (GMT)
2.5 filebrowser
* code cleanup: remove duplication in drawing, join list and preview drawing
August 20, 2009, 18:34 (GMT)
Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma.

I rename the original makefile of lzo (Makefile.bak) and a new one.
Also four new option for user-def.mk:
WITH_LZO, default true
WITH_LZMA, default true
NAN_LZO, default extern/lzo
NAN_LZMA, default extern/lzma

It's easy add support for system libs (using lzo and lzma from OS) but I don't
know if it have much sense.

Note that I can't test the "unsigned char" buffer because the OGL animation
is not working (right ?), but is the same code that for float also the new
Makefile work fine here (Linux), but maybe need some tweak on other OS.
August 20, 2009, 17:59 (GMT)
2.5 Texture RNA:
Distorted Noise: "Distortion" Flag was swapped with "Basis".
Reported by schuh in IRC. Thanks.
August 20, 2009, 17:37 (GMT)
2.5 Multires:

* Fixed a memory corruption bug when deleting a multiresmodifier, was hanging on to a bad pointer. Reported on IRC by lusque

August 20, 2009, 16:43 (GMT)
2.5 texture paint:

* Little bugfix, was passing an invalid pointer

August 20, 2009, 16:00 (GMT)
2.5 Paint:

* Weight paint and vertex paint now use the same cursor setup as sculpt

August 20, 2009, 15:58 (GMT)
changed layout of PovRay radiosity panel to be more consistent with other render panels
August 20, 2009, 15:25 (GMT)
2.5 weight paint:

* Refactored weight paint to use the new stroke code, now does smooth stroke and stroke spacing.

Note: weight paint is failing to free it's MocNodes in 2.5, someone might want to look into that

Revision 8df1d6d by Matt Ebb
August 20, 2009, 13:45 (GMT)
* cleaning and simplification
August 20, 2009, 11:38 (GMT)
Swapped some icons in the node editor. The Render Layers menu was using wrong icon, for example.
August 20, 2009, 09:18 (GMT)
update MSVC project files.
August 20, 2009, 09:13 (GMT)
Smoke:
* Fix for OpenGL domain scaling/rotating/translating reported by Wahooney
August 20, 2009, 09:00 (GMT)
Smoke:
* Fixing my fix for opengl GL_BLEND
August 20, 2009, 08:59 (GMT)
Smoke:
* Fix OpenGL drawing resulting (at least on windows) in missing panels when switching fullscreen + back
Revision d8cd7a2 by Matt Ebb
August 20, 2009, 08:18 (GMT)
* a few more small cleanups
August 20, 2009, 05:44 (GMT)
2.5/Sculpt:

* Fixed sculpt brush stroke exec (F4 operator)
* Made a generic paint stroke exec

August 20, 2009, 05:13 (GMT)
2.5/Paint:

* Converted vertex paint to use the new stroke system. Now supports the same smooth stroke and stroke spacing as sculpt mode.
* Refactored the paint cursor a bit, just sculpt for now but other modes soon.
* A couple warning fixes

August 20, 2009, 01:22 (GMT)
Fix Smoke:
* Making it less verbose
August 20, 2009, 01:02 (GMT)
LZMA: Deleting unused bad files (bad for gcc)
Revision 147bcc9 by Matt Ebb
August 20, 2009, 00:54 (GMT)
* Library path fixes for win64
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