Revision c110036 by Andrea Weikert August 20, 2009, 18:39 (GMT) |
2.5 filebrowser * code cleanup: remove duplication in drawing, join list and preview drawing |
Revision 1772a0a by Diego Borghetti August 20, 2009, 18:34 (GMT) |
Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma. I rename the original makefile of lzo (Makefile.bak) and a new one. Also four new option for user-def.mk: WITH_LZO, default true WITH_LZMA, default true NAN_LZO, default extern/lzo NAN_LZMA, default extern/lzma It's easy add support for system libs (using lzo and lzma from OS) but I don't know if it have much sense. Note that I can't test the "unsigned char" buffer because the OGL animation is not working (right ?), but is the same code that for float also the new Makefile work fine here (Linux), but maybe need some tweak on other OS. |
Revision f6dcd93 by Thomas Dinges August 20, 2009, 17:59 (GMT) |
2.5 Texture RNA: Distorted Noise: "Distortion" Flag was swapped with "Basis". Reported by schuh in IRC. Thanks. |
Revision fda9780 by Nicholas Bishop August 20, 2009, 17:37 (GMT) |
2.5 Multires: * Fixed a memory corruption bug when deleting a multiresmodifier, was hanging on to a bad pointer. Reported on IRC by lusque |
Revision ec6b14b by Nicholas Bishop August 20, 2009, 16:43 (GMT) |
2.5 texture paint: * Little bugfix, was passing an invalid pointer |
Revision 4df4b17 by Nicholas Bishop August 20, 2009, 16:00 (GMT) |
2.5 Paint: * Weight paint and vertex paint now use the same cursor setup as sculpt |
Revision ff27281 by William Reynish August 20, 2009, 15:58 (GMT) |
changed layout of PovRay radiosity panel to be more consistent with other render panels |
Revision a54af8e by Nicholas Bishop August 20, 2009, 15:25 (GMT) |
2.5 weight paint: * Refactored weight paint to use the new stroke code, now does smooth stroke and stroke spacing. Note: weight paint is failing to free it's MocNodes in 2.5, someone might want to look into that |
August 20, 2009, 13:45 (GMT) |
* cleaning and simplification |
Revision 1e0bd07 by William Reynish August 20, 2009, 11:38 (GMT) |
Swapped some icons in the node editor. The Render Layers menu was using wrong icon, for example. |
Revision 6dbadb2 by Benoit Bolsee August 20, 2009, 09:18 (GMT) |
update MSVC project files. |
Revision 9f764ae by Daniel Genrich August 20, 2009, 09:13 (GMT) |
Smoke: * Fix for OpenGL domain scaling/rotating/translating reported by Wahooney |
Revision bc48065 by Daniel Genrich August 20, 2009, 09:00 (GMT) |
Smoke: * Fixing my fix for opengl GL_BLEND |
Revision e75bf81 by Daniel Genrich August 20, 2009, 08:59 (GMT) |
Smoke: * Fix OpenGL drawing resulting (at least on windows) in missing panels when switching fullscreen + back |
August 20, 2009, 08:18 (GMT) |
* a few more small cleanups |
Revision 210ef4c by Nicholas Bishop August 20, 2009, 05:44 (GMT) |
2.5/Sculpt: * Fixed sculpt brush stroke exec (F4 operator) * Made a generic paint stroke exec |
Revision 7dfc131 by Nicholas Bishop August 20, 2009, 05:13 (GMT) |
2.5/Paint: * Converted vertex paint to use the new stroke system. Now supports the same smooth stroke and stroke spacing as sculpt mode. * Refactored the paint cursor a bit, just sculpt for now but other modes soon. * A couple warning fixes |
Revision 2878eed by Daniel Genrich August 20, 2009, 01:22 (GMT) |
Fix Smoke: * Making it less verbose |
Revision e56c320 by Daniel Genrich August 20, 2009, 01:02 (GMT) |
LZMA: Deleting unused bad files (bad for gcc) |
August 20, 2009, 00:54 (GMT) |
* Library path fixes for win64 |
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