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Blenderin Git "master"-kehityshaaran kommitit.

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August 21, 2009, 18:35 (GMT)
2.5 Multires:

* Fixed doing a simple subdivide, rather than Catmull-Clark. Note that the first subdivision will still appear to be CC rather than simple, this is a bug we just have to live with for now.

August 21, 2009, 18:15 (GMT)
2.5/Multires:

* Fixed multires subdivision of a sculpted object. Accidentally broke this when I fixed removing a multires modifier.

August 21, 2009, 17:53 (GMT)
Material buttons tweaks

-Made Mirror and Transparency panels more consistent.
-Improved greying out, and better communicated the fact that alpha settings do work even if Ztransp/Ray Transp are not enabled. The results of low alpha and no Ztransp/Ray Transp look weird though - is this supposed to be supported?
-Added Flare panel for halo.
-Improved SSS panel.
August 21, 2009, 17:35 (GMT)
2.5 Object mode:

* Made object mode an enum, shows better in the debugger
* Added a toggle mode to the set object mode operator
* Toggling a mode on and off goes back to the previous mode, not just object mode
* Changed the vertex mode and weight mode shortcuts to call the toggle mode operator

August 21, 2009, 16:28 (GMT)
2.5: Animation playback without sync option was slightly slower
than expected time, even when it could keep up. Changed the WM
timer logic a bit to always target the next frame time exactly,

August 21, 2009, 14:33 (GMT)
2.5: Load UI is now an operator property, and a user preference to
define what the default is, just like file compression for saving.

August 21, 2009, 12:57 (GMT)
2.5: layout.itemO now returns OperatorProperties to be filled in,
when passing properties=True as argument.

Other changes:
* uiItemR, uiItemFullR, uiItemFullO now accept a flag argument rather
than multiple different "boolean" arguments, but still exposed as
booleans to python.
* Fix RNA to support setting PROP_RNAPTR for return values.

August 21, 2009, 12:49 (GMT)
bug fix #18982
non mesh objects missing initializers
August 21, 2009, 11:52 (GMT)
2.5:

* Deleted Help scripts, there are now operators in space_info.py.

* Some code cleanup.
Revision d9283fc by Joshua Leung
August 21, 2009, 11:22 (GMT)
Ack... committed wrong file before (fortunately it was just a harmless comment added)
Revision df61b5f by Joshua Leung
August 21, 2009, 11:04 (GMT)
2.5 - 2 Bugfixes

* Alt-S in Object Mode would crash. Was caused by modal-keymaps for Pose Mode not being cleared when not in Pose Mode.
Also fixed what appears to have been a copy+paste error for Armature Sketching keymaps.

* Active KeyingSet menu in TimeLine header is now properly editable. Was using the wrong type of layout call to do this.
Revision 9125fe5 by Joshua Leung
August 21, 2009, 10:47 (GMT)
Hook Modifier - Bone Targets

Made Hook Modifier be able to use bone targets. However, I haven't been able to verify that everything will work perfectly, since just creating a new Hook Modifier and assigning targets doesn't set hmd->indexar correctly.
August 21, 2009, 07:19 (GMT)
have texture paint use the curve rather then the falloff setting (falloff gave ugly center area of 100% opacity)
August 21, 2009, 06:23 (GMT)
2.5/Paint:

* Updated texture paint UI for stroke settings.
* Removed duplicate brush blend types, just use the ones defined in imbuf instead

August 21, 2009, 03:09 (GMT)
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22625:22668

needed this for 2.5 testing
August 21, 2009, 03:06 (GMT)
fix for own bug added since 2.49a,
2.49a tries to remove the object from the conversion list every time. Now remove from the conversion list directly without being apart of the remove object function.
August 21, 2009, 02:51 (GMT)
2.5: Modifiers & Menus

* Popup menus now remember the last clicked item again.
* Modifier and File Format menus are now organized in multiple
columns with categories.
* Hook, explode, uv project modifiers have all their buttons
again with the relevant operators implemented.
* Modifiers that can't be added by the user, or don't work on
curves for example, are not in the menu anymore.
* Fix search menu overlapping buttons when near the bottom of
the screen.
* Fix uv layers search menu not working in some modifiers.
* Cleanup popup menu code a bit, layout engine is used in more
cases now instead of ugly position calculation code.

August 21, 2009, 00:46 (GMT)
2.5 Paint:

* Added airbrush and airbrush rate options to paint stroke. Works for sculpt, vertex paint, and weight paint.

August 20, 2009, 21:09 (GMT)
View3D: shift+c center the view but no the cursor like 2.4x

Probably missing because is not inside view3d_home, it's in the main
winqreadview3dspace function.
August 20, 2009, 19:46 (GMT)
2.5 Paint:

* Evil backbuf drawing strikes again. In paint modes, it was causing the tool panel to flash black, bad glScissor.

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