Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 10, 2009, 15:39 (GMT)
2.5 audio cleanup:

* Removed CD Actuator
* Removed bSample and bSoundListener
* Removed SoundSystem
* Removed -noaudio parameter

August 10, 2009, 14:15 (GMT)
missing include for fluid
August 10, 2009, 14:09 (GMT)
Smoke:
* bugfix for crash when loading smoke files more once on linux/mac
* could also fix occasional explosions
* code cleanup
August 10, 2009, 13:49 (GMT)
- ran 2to3 on export_3ds.py, import_3ds.py and export_x3d.py
- added operators and menu items for ^
August 10, 2009, 13:21 (GMT)
patch from Stukfruit in IRC
August 10, 2009, 12:17 (GMT)
IK constraint and armature modifier layout tweaks
August 10, 2009, 11:58 (GMT)
adding back button evaluation so you can do 1/60, 90*0.1 etc as well as dimension conversion 1km-10cm+4ft

Note...
- Python3.1 you don't need to add the .0 for divisions anymore (was esp annoying for button eval)
- Simple dimension input, imperial mi/yd/ft/in, metric km/m/cm/mm, Later could display these values and have a pref for scene scale, atm it assumes 1BU == 1m.
August 10, 2009, 04:50 (GMT)
fix for build problem with audiospace and implicit declaration.
Revision 335b74a by gsr b3d
August 10, 2009, 02:43 (GMT)
Change linux makefiles to use system wide python lib.
Revision de759dd by gsr b3d
August 10, 2009, 02:07 (GMT)
Wrap message with " as the ' was giving issues.
Revision 5fddab3 by gsr b3d
August 10, 2009, 01:56 (GMT)
Add initial support in Makefiles for audaspace.
Note: removed hardcoded path in include directive. Check other build systems.
August 10, 2009, 00:07 (GMT)
remove python2.x support
Revision f71ef08 by gsr b3d
August 9, 2009, 23:31 (GMT)
Add missing include paths.
Revision 1b34950 by gsr b3d
August 9, 2009, 23:23 (GMT)
SVN maintenance.
August 9, 2009, 22:22 (GMT)
fix crash caused by stroke selection
August 9, 2009, 21:16 (GMT)
2.5: Sound branch merge!

See mailing list for additional information.
August 9, 2009, 17:21 (GMT)
Sculpt/2.5:

* Added toolbar UI for setting "anchored" mode
* Added a "persistent" mode for the layer brush; basically you can keep sculpting on the same layer between strokes when this is on. There's a button to reset the base so you can add another layer on top of that, and so on.
This feature was suggested by Blenderer on BA, thanks!

Note, I think these options could use better names in the UI, but I couldn't really think of anything very descriptive, suggestions welcome

August 9, 2009, 15:04 (GMT)
smoke: fix fft not working
August 9, 2009, 14:13 (GMT)
fftw + smoke: fifxing define (making it work with scons)
August 9, 2009, 13:20 (GMT)
- fix error in last commit
- added better error feedback when registering operators fails.
- added some python benchmark timers (prints on exit), times number of times py scripts run, average time and total % of time running py scripts.
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