Revision 891c3bc by Nicholas Bishop March 11, 2009, 00:52 (GMT) |
Simplified vpaint/wpaint radial control calls. Removed also some unused radial control code. |
Revision 33509e8 by Nicholas Bishop March 11, 2009, 00:43 (GMT) |
Changed vertexpaint and weightpaint to use the standard Brush struct, so they too work with the brush panel. Note: these modes are only using color/alpha/size from Brush, so there's more integration work todo yet. |
March 11, 2009, 00:24 (GMT) |
* More render data RNA |
Revision bb406cb by Nicholas Bishop March 10, 2009, 23:38 (GMT) |
Added a brush panel that can be eventually be used for all the paint modes. For now, just sculpt and texture paint are set up to use it (vpaint and wpaint don't yet use the Brush type.) |
Revision f7f0222 by Andrea Weikert March 10, 2009, 23:14 (GMT) |
2.5 filebrowser (WIP commit) - added categories SYSTEM, BOOKMARKS and RECENT to left panel (recent files not filled yet) - selection for bookmarks now works by storing draw position, might do that for the file list too - removed fsmenu button and Bookmark button from UI region |
Revision a1082a6 by Martin Poirier March 10, 2009, 18:10 (GMT) |
Switch to non-array parameters. Add mising property find checks and remove uneeded param. |
March 10, 2009, 16:06 (GMT) |
remove decimation and opennl libs from gameengine. Kent |
March 10, 2009, 16:04 (GMT) |
Addes libopenjpeg (jpeg2000) support to the Makefiles Kent |
March 10, 2009, 08:54 (GMT) |
* More 2.5 UI tweaks - text/controls/file browser |
Revision 4a08989 by Campbell Barton March 10, 2009, 06:58 (GMT) |
[#18388] PLY Import fails if line ending is not n bugfix, read the header as ascii text - open(filename, 'rU'), only the body as binary. |
Revision 691b929 by Andrea Weikert March 9, 2009, 21:17 (GMT) |
2.5 filebrowser Some UI tweaks and fixes * fixed some overlapping buttons (Matt, feel free to change button arrangement if you like), the Bookmark (B) button should probably be removed eventually from the current place and the fsmenu button as well, now that we have the directories on the left panel. * fixed initialisation of params->display (aligorith: thanks for fixing, I did reset the #defines, since it was just missing the correct value in the initialisation) * fixed bug when area became too small (crash) * fixed bug (last file missing in long display) * fixed selection when mouse outside tiles. |
Revision a254db0 by Joseph Eagar March 9, 2009, 15:15 (GMT) |
fixed some dissolveverts/faces bugs and added a few hackish fixes for some others, so they don't crash |
Revision 1597946 by Joseph Eagar March 9, 2009, 13:24 (GMT) |
fixed triangulator. |
Revision 714a930 by Joseph Eagar March 9, 2009, 10:38 (GMT) |
split bmesh_operators.h, added (some) docs in comments, and hopefully made it less messy. also added op names and slot names in comments next to their BM_XXXX_XXX definitions in bmesh_operators.h. |
Revision 5018318 by Joseph Eagar March 9, 2009, 09:52 (GMT) |
dissolve faces: errors-out on holes, preserves winding, and doesn't delete original face if no dissolving happened. the conversion from/to editmesh now counts selected elements properly. |
Revision 711d70e by Joshua Leung March 9, 2009, 09:15 (GMT) |
View2D fixes for File Browser: Scrollbars now draw correct. Elubie, please check on the values for params->display. They were being set to zero by default... Also, set the correct panning locks for the various views |
March 9, 2009, 08:56 (GMT) |
* fixed the pulldown text embossing, looked awful on dark themes |
March 9, 2009, 08:31 (GMT) |
* fun 2.5 UI commit from seoul airport! A few UI goodies from on the plane: - fixed the sliders for non-rounded themes - Made properties with rna subtype of 'percentage' automatically display a '%' character *after* the numerical value, where it belongs. It would also be really great to add a ° - degree symbol after angle and perhaps rotation subtypes. This works fine with international fonts but not with oldskool bitmap fonts (not part of ascii). I wonder if there's a way to get around this? - Added nice embossing effects on buttons, labels and pulldowns (there you go, brecht :) - and cooler looking tooltips And did some work on the file browser. Andrea, I hope this is ok, let me know if there are problems and I can work on fixing it up :) - added some new icons for file types, that are now shown in list view. icon designers, please feel free to update and make nicer ones! - tweaked the default colour theme and did some graphical fiddling to make the various views look nicer - rearranged the buttons on the header and swapped the 'P' button for an up arrow button, this needs a nicer icon too. - added outliner style alternating bands to the list view to see info grouping better. This has a small prob in columns view though, can fix that. |
March 9, 2009, 07:51 (GMT) |
* test commit, some updated icons |
Revision 06d455f by Erwin Coumans March 9, 2009, 07:12 (GMT) |
Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout) todo: create some example/demo.blend. |
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