Blender Git Commits

Blender Git "master" branch commits.

Page: 4746 / 5574

March 11, 2009, 00:52 (GMT)
Simplified vpaint/wpaint radial control calls. Removed also some unused radial control code.
March 11, 2009, 00:43 (GMT)
Changed vertexpaint and weightpaint to use the standard Brush struct, so they too work with the brush panel.

Note: these modes are only using color/alpha/size from Brush, so there's more integration work todo yet.

Revision 4731147 by Matt Ebb
March 11, 2009, 00:24 (GMT)
* More render data RNA
March 10, 2009, 23:38 (GMT)
Added a brush panel that can be eventually be used for all the paint modes. For now, just sculpt and texture paint are set up to use it (vpaint and wpaint don't yet use the Brush type.)

March 10, 2009, 23:14 (GMT)
2.5 filebrowser
(WIP commit)
- added categories SYSTEM, BOOKMARKS and RECENT to left panel (recent files not filled yet)
- selection for bookmarks now works by storing draw position, might do that for the file list too
- removed fsmenu button and Bookmark button from UI region
March 10, 2009, 18:10 (GMT)
Switch to non-array parameters.
Add mising property find checks and remove uneeded param.
Revision 943d851 by Kent Mein
March 10, 2009, 16:06 (GMT)
remove decimation and opennl libs from gameengine.

Kent
Revision d17ca21 by Kent Mein
March 10, 2009, 16:04 (GMT)
Addes libopenjpeg (jpeg2000) support to the Makefiles

Kent

Revision d42e3c7 by Matt Ebb
March 10, 2009, 08:54 (GMT)
* More 2.5 UI tweaks - text/controls/file browser
March 10, 2009, 06:58 (GMT)
[#18388] PLY Import fails if line ending is not n
bugfix, read the header as ascii text - open(filename, 'rU'), only the body as binary.

March 9, 2009, 21:17 (GMT)
2.5 filebrowser
Some UI tweaks and fixes
* fixed some overlapping buttons (Matt, feel free to change button arrangement if you like), the Bookmark (B) button should probably be removed eventually from the current place and the fsmenu button as well, now that we have the directories on the left panel.
* fixed initialisation of params->display
(aligorith: thanks for fixing, I did reset the #defines, since it was just missing the correct value in the initialisation)
* fixed bug when area became too small (crash)
* fixed bug (last file missing in long display)
* fixed selection when mouse outside tiles.
Revision a254db0 by Joseph Eagar
March 9, 2009, 15:15 (GMT)
fixed some dissolveverts/faces bugs and added a few hackish fixes for some others, so they don't crash
Revision 1597946 by Joseph Eagar
March 9, 2009, 13:24 (GMT)
fixed triangulator.
Revision 714a930 by Joseph Eagar
March 9, 2009, 10:38 (GMT)
split bmesh_operators.h, added (some) docs in comments, and hopefully made it less messy. also added op names and slot names in comments next to their BM_XXXX_XXX definitions in bmesh_operators.h.
Revision 5018318 by Joseph Eagar
March 9, 2009, 09:52 (GMT)
dissolve faces: errors-out on holes, preserves winding, and doesn't delete original face if no dissolving happened. the conversion from/to editmesh now counts selected elements properly.
Revision 711d70e by Joshua Leung
March 9, 2009, 09:15 (GMT)
View2D fixes for File Browser: Scrollbars now draw correct.

Elubie, please check on the values for params->display. They were being set to zero by default...

Also, set the correct panning locks for the various views
Revision 99ef543 by Matt Ebb
March 9, 2009, 08:56 (GMT)
* fixed the pulldown text embossing, looked awful on dark themes
Revision 0fd155f by Matt Ebb
March 9, 2009, 08:31 (GMT)
* fun 2.5 UI commit from seoul airport!

A few UI goodies from on the plane:
- fixed the sliders for non-rounded themes
- Made properties with rna subtype of 'percentage' automatically display a '%'
character *after* the numerical value, where it belongs. It would also be really great
to add a ° - degree symbol after angle and perhaps rotation subtypes. This works
fine with international fonts but not with oldskool bitmap fonts (not part of ascii). I
wonder if there's a way to get around this?
- Added nice embossing effects on buttons, labels and pulldowns (there you go, brecht :)
- and cooler looking tooltips

And did some work on the file browser. Andrea, I hope this is ok, let me know if
there are problems and I can work on fixing it up :)
- added some new icons for file types, that are now shown in list view.
icon designers, please feel free to update and make nicer ones!
- tweaked the default colour theme and did some graphical fiddling to make the
various views look nicer
- rearranged the buttons on the header and swapped the 'P' button for an up arrow
button, this needs a nicer icon too.
- added outliner style alternating bands to the list view to see info grouping better.
This has a small prob in columns view though, can fix that.
Revision a04e579 by Matt Ebb
March 9, 2009, 07:51 (GMT)
* test commit, some updated icons
March 9, 2009, 07:12 (GMT)
Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout)
todo: create some example/demo.blend.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021