Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 6, 2009, 18:52 (GMT)
2.5

Made ED_screen api calls:
- ED_screen_full_newspace()
- ED_screen_full_prevspace()

Which now gets called by F1 operator, to move to
full-screen-sized browser. For testing fun its default
now. Might become user setting. Also have to check
on opening a temp window for this (and for render).



January 6, 2009, 18:14 (GMT)
2.5

Cleaned area prevspace, and made exported API for it.
Also added operator-free on 'cancel' in filewindow.

January 6, 2009, 18:10 (GMT)
In the panel, next to the number of joints, display the name of the current bone while sketching joints. Displays "Bone offset" when the next bone is not connected. Displays "Done" when all joints have been draw (note: you can draw more joints then needed, the retargetting algo will use the most useful ones).

Convert gesture is back. This time, it's a 3 straight line that cross itself once gesture (like drawing a triangle and recrossing the first line).
January 6, 2009, 17:38 (GMT)
2.5

File window: load now happens with proper free of operator.
still a bit of mystery how main handler loop survives after
a file load... will investigate once. :)

January 6, 2009, 16:47 (GMT)
2.5 filebrowser
- some more cleanup, use UI_text functions for text output rather than BMF_ directly
- removed some debug prints and some unused variables
January 6, 2009, 16:15 (GMT)
2.5

FileWindow: fixes for Make and Scons, and removed
(commented) unused vars, and adding include files.

January 6, 2009, 15:58 (GMT)
2.5
fix wrong parameter list, I should have read those warnings a bit better!
January 6, 2009, 14:42 (GMT)
2.5 - Start of filebrowser.
- basic drawing of list and thumbnail view (switchable through 'favourits' icon in header)
- selection of files and directories (bookmarks) works with the RMB (right mouse button)
- load operator for files still unstable (no check for correct file type) and incomplete. (WM_operator_free missing)
immediate TODOS:
- fix load file operator
- finish drawing of buttons in header
- drawing of detailed list with all file info.
- finish selection and execute operators (LMB and MMB execute)
later todos:
- parent dir
- keymap for all the shortcuts
- append/link and databrowse
- ...
January 6, 2009, 12:30 (GMT)
2.5

Bugfix: some old dangling globals still crash lattice.
Editmode lattice has to be coded still, but now Mancandy
loads again :)

January 6, 2009, 12:30 (GMT)
Added support for EXTERNPROTO's and fixed a bug where relative Inline URL's that included a path didn't load
January 6, 2009, 10:31 (GMT)
2.5
small cleanup of header include guards.
January 6, 2009, 10:30 (GMT)
2.5

Bugfix: the area level Refresh callback was not getting Context set,
it was NULLed still. This fix allows bone selecting and seeing updates
in the action editor. Not other way around though, will investigate.

January 6, 2009, 10:09 (GMT)
2.5

Bugfix: WM gesture manager was not assigning gesture to the
context-defined region, making border select calls from a
header not work.
This fixes Node header option "Border select".

January 6, 2009, 09:08 (GMT)
2.5 MSVC9 projectfiles
updates:
* stubs.c was moved from editors/screen to python
* RNA: rna_action.c
* Armature: all in editors/armature added.
January 6, 2009, 08:58 (GMT)
string extraction wasnt working + minor changes
January 6, 2009, 02:27 (GMT)
2.5

Transform Numeric Input: Inverse

Press "/" to toggle inverse value (1/N).
Makes it easy to scale down by specific values (you can just type S / 7 to scale down by 7, for example).
This doesn't give full fraction input (X/Y).

Suggestion from a talk with Gwenouille on ba.org
January 6, 2009, 01:37 (GMT)
Changed "opacity" property for brushes to "strength", since brushes will
be used for sculpt as well as painting (and particle edit too?)
January 6, 2009, 00:56 (GMT)
Added RNA for color ramps, as well as color-ramp properties for material
and color.

Revision c16c6c0 by Michael Fox
January 6, 2009, 00:19 (GMT)
2.5
******
small commit, ported cameratoview3d, please check i have the correct naming and notifier
January 5, 2009, 23:53 (GMT)
since material ray/mirror/halo properties are now in their own RNA structs remove their prefix.

material.raytrace_transparency.ray_transparency_depth -> material.raytrace_transparency.depth

Also renamed...
ray_mirror to reflect,
mode_ray_mirror, mode_ray_transparency, mode_halo to "enabled" matching the SSS struct.

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