Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 9, 2008, 19:10 (GMT)
Cloth bugfix for new timescaling feature
April 9, 2008, 17:14 (GMT)

Bugfix: scaling images anti-aliased with either the width or height
staying the same did not work correct (showed up in the sequencer).

April 9, 2008, 16:38 (GMT)
Cloth enhancement for upcomming cache changes: support different speed using clmd->sim_parms->timescale
April 9, 2008, 15:46 (GMT)
Made aspx/y into floats so we can render precise regions (for apricot terrain baking)
April 9, 2008, 15:28 (GMT)
Cloth/Collision modifier now gets add to the tail of the modifier stack as that is normal behaviour for all other modifiers, too.
Revision e324cbd by Joshua Leung
April 9, 2008, 10:33 (GMT)
Action Editor - Renamed 'AfterTrans Delete Dupli-Frames' to 'AutoMerge Keys' for
April 9, 2008, 07:27 (GMT)
API Doc for new Object attributes trackAxis and upAxis.
contributed by Cedric Paille. Thanks!

Fix broken indentation in Constraint doc.
April 8, 2008, 20:08 (GMT)
minor edit to last commit, fixed a possible python error
April 8, 2008, 19:35 (GMT)
-> Fix for last commit on FLT exporter

Forgot to change some dictionary keys in source which
would break export. Fixed
April 8, 2008, 17:01 (GMT)
use mkdtemp for the scons tempfile path rather then '.sconf_temp', this way 2 blenders can be compiled at once from the same path. (debug and release for instance, as long as they build in their own dir)
Revision 006d4d1 by Nils Thuerey
April 8, 2008, 16:56 (GMT)
This version now includes the fluid control sources, however the Blender
interface for it is still missing. Right now there is only a simple hard coded
example, that moves a single control particle with strong attraction
and velocity forces through the domain.

I added more detailed information about the control code to the wiki
http://wiki.blender.org/index.php/SoCFluidDevelDoc#The_Fluid-Control_Branch ,
together with some thoughts on how a Blender integration could be done.

April 8, 2008, 16:50 (GMT)
fix compiler warnings - deja vu all over again.

buttons_object.c:2326: warning: too many arguments for format
buttonns_object.c:3829: warning: ordered comparison of pointer with integer zero

April 8, 2008, 16:28 (GMT)

Optimization for the sequencer wipe effect, was doing a lot of unnecessary
computations for each pixel making it quite slow.

April 8, 2008, 15:07 (GMT)
setting the blend value for a sequencer strip would crash when the strip had both char and float buffers.
April 8, 2008, 13:40 (GMT)
Proper fix for camera transform with snap.

Please email me or report a bug when such problem arise, it's simpler if done properly the first time.
April 8, 2008, 12:58 (GMT)
Sorry, reverting bad things in modifier.c
April 8, 2008, 12:55 (GMT)
Cloth bugfix: used old dm instead of new created result derivedmesh; Code cleanup + deactivation of unsued selfcollision code in kdop.c + little speedup there
April 8, 2008, 11:57 (GMT)
moving the camera on the local Z axis while in the camera view didn't work when snapping was enabled (even though the CTRL key was not pressed)
April 7, 2008, 21:58 (GMT)
bug fix
UI panel issues with soft bodies
code cleaning .. remove some G.rt code
April 7, 2008, 20:56 (GMT)
Potential fix for [#8113] Blender.Registry segfault when no permission to write

This converts exceptions in Warning in selected points of the registry module.

While I couldn't reproduce the segfault ( I received the Py error as expected), this isn't a bad idea anyway, since the BPy C counterpart was discarding the error anyway, making it a warning is a bit more inline with its meaning.

The exception is not preventable nor fixable from a script's point of view, so better to silence it and print a warning to the console instead.
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