Revision 1bdc909 by Benoit Bolsee April 4, 2008, 20:39 (GMT) |
BGE bug [#4839] fixed: joystick keeps working after an overlay scene is removed |
Revision b46ef6e by Campbell Barton April 4, 2008, 16:32 (GMT) |
fix own bug with scripts drawing, could crash when a script failed |
Revision 5b06c03 by Campbell Barton April 4, 2008, 16:11 (GMT) |
selecting a new scripts dir didnt rebuild the menu's |
Revision dd944e8 by Campbell Barton April 4, 2008, 15:57 (GMT) |
wire was being drawn for solid curve objects in editmode when it should not have been. |
Revision e8e1007 by Campbell Barton April 4, 2008, 15:22 (GMT) |
moved some duplicate lines into their own function |
Revision 6b6e5eb by Campbell Barton April 4, 2008, 15:06 (GMT) |
Restore bezier handles to their original flag if the transform is canceled, for IPO's and curve edit mode. Also retopo was running of curve transform was canceled. |
Revision eb66786 by Brecht Van Lommel April 4, 2008, 12:33 (GMT) |
Fix for bug #8870: crash converting curve to mesh. The object was being used for curve deform, but after conversion wasn't a curve anymore, and there was no check for this. |
Revision 4574dbe by Brecht Van Lommel April 3, 2008, 00:40 (GMT) |
Bugfix: crash with strand surface AAO and layer ipo's. |
Revision feb6032 by Janne Karhu April 2, 2008, 23:59 (GMT) |
Fix for bug: [#8610] Hair Particle 'cut' edit mode not respecting backface culling / z-depth -Cut-brush didn't use depth testing at all, now it does, but unfortunately this changes the behavior of the brush so that cutting is not perfect for hairs that are partly visible from behind an edge of the emitter (this change effects the brush only when z-buf clipping is used of course) |
Revision 78b250f by Janne Karhu April 2, 2008, 23:12 (GMT) |
Fix for bug: [#8576] Heir always in the back |
Revision 5dbe42a by Brecht Van Lommel April 2, 2008, 22:18 (GMT) |
Fix to make grass render the same on solaris as linux, by doing pointer comparisons in qsort. This works for glibc according to the documentation, and appears to work on solaris too. |
Revision 49c6543 by Janne Karhu April 2, 2008, 17:48 (GMT) |
Fix for bug: [#8117] Particles with fluid broken -Handling of fluid particles was not coded at all -Now things should work properly, but as fluid particles are not very familiar to me I'd appreciate some thorough testing |
Revision bab535c by Campbell Barton April 2, 2008, 16:22 (GMT) |
removed printf |
Revision 8a6f9f2 by Campbell Barton April 2, 2008, 16:19 (GMT) |
Sculpts calc_area_normal() could result in a zero length vector if all faces were pointing away from the view. deal with this by making 2 average vectors, one for front pointing faces, and another for back pointing faces, also removed an unneeded acos(). |
April 2, 2008, 15:03 (GMT) |
This commit reverts the #include <mesa/glu.h> stuff used for peach to the standard <GL/glu.h> the mesa stuff was needed for the machines for peach but its not the stanard location of the headers, now that its not needed were switching it back. Kent |
Revision 04be995 by Campbell Barton April 2, 2008, 12:56 (GMT) |
dpx saving would fail if there was no float buffer, which is a problem when rendering from the sequencer because a float buffer can be generated for some frames but not others depending on their contents. |
Revision 17cb235 by Brecht Van Lommel April 2, 2008, 12:03 (GMT) |
Small last-minute peach feature: loading an image into the image node now automatically detects if a sequence of images is selected, and sets the frames and image type to sequence. |
Revision 64201b0 by Joshua Leung April 2, 2008, 04:31 (GMT) |
Whitespace commit for editarmature.c while I try to find the cause of some bugs here. |
Revision 65a4f5c by Hamed Zaghaghi April 2, 2008, 03:17 (GMT) |
BUGFIX8847 Multires didn't free some memory.fixed |
Revision 53e91df by Brecht Van Lommel April 1, 2008, 22:28 (GMT) |
Fix for bug #7875: node editor creates links to nowhere, fixes at least one instance where it happens, when dragging a link onto an already taken socket, and the existing link being moved to a hidden socket. Couldn't find other cases in testing, so assuming it's fixed unless another case pops up. |
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