Revision 8f48888 by Campbell Barton March 31, 2008, 08:30 (GMT) |
fix for [#8795] Unable to load an image into Image Texture Type |
Revision 5b73d96 by Joshua Leung March 31, 2008, 03:40 (GMT) |
== Armature Tools - Separate (not yet functional) == Initial commit of Separate tool for Armatures. Currently, the functionality is hidden behind a temporary patch, as there are still issues to be worked out (crashes under certain conditions and a re-linking issue). It may remain like this for the release if I can't get it to work correctly. Note: - Hotkey for separate is Ctrl-Shift-P (it's a bit clumsy, and isn't consistent with P for separate for meshes, but Select Parent(s) is better as P) |
Revision bdfe2a6 by Ton Roosendaal March 30, 2008, 18:08 (GMT) |
Fix for change in default behaviour of adding objects: (commit oct 2007) - The new default remains to add not aligned, not in editmode. But, this is only for new users (in .B.blend default) - It's nicer we don't change this for everyone automatic. Means: people who like the new options have to set the buttons in user menu and save .B.blend. |
Revision e433465 by Brecht Van Lommel March 30, 2008, 17:54 (GMT) |
Fix for crash with UV unwrap without an image window open. It really shouldn't be using the image window but for now this fixes the crash. |
Revision 8c3c1c4 by Ton Roosendaal March 30, 2008, 17:29 (GMT) |
The next testing build, the 2.45-16, nicked "Gamera". :) (Also: removed the ugly arbitrary 2 x rgb color hack that tried to make shadeless color "useful" in opengl solid mode. Without overflowing color it at least now shows the color you created.) |
Revision d9de141 by Andrea Weikert March 30, 2008, 16:18 (GMT) |
== bugfix == fix for [#6950] Blender crashes when .blog file top line is 160 characters or more - made sure BLI_convertstringcode doesn't return more than 240 chars - went through all callers and fixed places where string passed to BLI_convertstringcode was too short - TODO: look into increasing sample->name and sound->name too, I prevented crashes, but filename might get shortened. |
Revision cc4858c by Peter Schlaile March 30, 2008, 14:23 (GMT) |
== Sequencer == Added IPO-support to color strip. |
Revision 0eda26d by Peter Schlaile March 30, 2008, 09:06 (GMT) |
== Sequencer == This fixes: [#8792] unable to de-assign ipo's from sequence-strips |
Revision 3c0466e by Martin Poirier March 30, 2008, 01:53 (GMT) |
[#8796] 2.46RC1 -- Incorrect Tool Tip on Ray Transp Gloss Button |
Revision 2f14203 by Martin Poirier March 30, 2008, 01:47 (GMT) |
[#7289] Orbit around selected in edit mode goes crazy with no verts selected [#8784] orbiting around selection bug + a few kind of a must features (partial fix) As suggested by Ton, keep last center and use that when nothing selected. I don't really like it though as it wouldn't work ok when changing scene or when using a different 3D view and is somewhat non trivial to explain (it's not the last selection, it's the last used orbiting center). |
Revision 68f1f2b by Campbell Barton March 29, 2008, 15:20 (GMT) |
own typo in py api |
Revision 73ca8a6 by Campbell Barton March 29, 2008, 15:16 (GMT) |
with displacement baking, white should be high |
Revision 8960f53 by Campbell Barton March 29, 2008, 14:50 (GMT) |
some fixes for python baking function needed to add a small value to the baking distance for it to include faces of that distance (maybe should make this happen from the user interface too) |
Revision 3ac7a41 by Joshua Leung March 29, 2008, 10:23 (GMT) |
Minor tweaks to action-groups code, while trying to track down some bug for broken. |
Revision 0010f33 by Geoffrey Bantle March 28, 2008, 23:06 (GMT) |
-> FLT I/O: UI now undo safe Both the FLT importer and exporter now store and retrieve their settings from the blender python registry making them safe for use with global undo. |
Revision 5fa49b5 by Geoffrey Bantle March 28, 2008, 21:04 (GMT) |
-> FLT I/O: LOD hiding on import LODS were not getting hidden correctly on import. Fixed now. |
Revision b766441 by Geoffrey Bantle March 28, 2008, 19:45 (GMT) |
-> FLT I/O: Hierarchy order fixed on export Hierarchy was getting reversed on import/export cycle for FLT files. Fixed now. |
Revision 4c2b6c4 by Ken Hughes March 28, 2008, 17:03 (GMT) |
Tools ----- Bugfix #6961: in certain circumstances, array modifier would use deleted copies of merged vertices, resulting in memory corruption and crashes. |
March 28, 2008, 14:55 (GMT) |
This is patch: [#8766] Scons build does not take into account WITH_BF_OPENEXR for source/creator Submitted By: Stephane SOPPERA Fixes -F EXR on the commandline... Kent |
March 28, 2008, 14:44 (GMT) |
This is patches: [#8578] imbuf for DDS textures: minor bugs fixed (syncing with upstream nvidia texture tools) [#8727] imbuf for DDS textures: fix for DXT5 alpha channel corruption Submitted by our DDS person, Amorilia Kent |
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