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Blenderin Git "master"-kehityshaaran kommitit.

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March 31, 2008, 08:30 (GMT)
fix for [#8795] Unable to load an image into Image Texture Type

Revision 5b73d96 by Joshua Leung
March 31, 2008, 03:40 (GMT)
== Armature Tools - Separate (not yet functional) ==

Initial commit of Separate tool for Armatures. Currently, the functionality is hidden behind a temporary patch, as there are still issues to be worked out (crashes under certain conditions and a re-linking issue). It may remain like this for the release if I can't get it to work correctly.

Note:
- Hotkey for separate is Ctrl-Shift-P (it's a bit clumsy, and isn't consistent with P for separate for meshes, but Select Parent(s) is better as P)
March 30, 2008, 18:08 (GMT)
Fix for change in default behaviour of adding objects: (commit oct 2007)

- The new default remains to add not aligned, not in editmode.
But, this is only for new users (in .B.blend default)
- It's nicer we don't change this for everyone automatic.

Means: people who like the new options have to set the buttons in user
menu and save .B.blend.


March 30, 2008, 17:54 (GMT)

Fix for crash with UV unwrap without an image window open. It really
shouldn't be using the image window but for now this fixes the crash.

March 30, 2008, 17:29 (GMT)
The next testing build, the 2.45-16, nicked "Gamera". :)

(Also: removed the ugly arbitrary 2 x rgb color hack that tried to make
shadeless color "useful" in opengl solid mode. Without overflowing
color it at least now shows the color you created.)

March 30, 2008, 16:18 (GMT)
== bugfix ==
fix for [#6950] Blender crashes when .blog file top line is 160 characters or more
- made sure BLI_convertstringcode doesn't return more than 240 chars
- went through all callers and fixed places where string passed to BLI_convertstringcode was too short
- TODO: look into increasing sample->name and sound->name too, I prevented crashes, but filename might get shortened.
March 30, 2008, 14:23 (GMT)
== Sequencer ==

Added IPO-support to color strip.

March 30, 2008, 09:06 (GMT)
== Sequencer ==

This fixes: [#8792] unable to de-assign ipo's from sequence-strips

March 30, 2008, 01:53 (GMT)
[#8796] 2.46RC1 -- Incorrect Tool Tip on Ray Transp Gloss Button
March 30, 2008, 01:47 (GMT)
[#7289] Orbit around selected in edit mode goes crazy with no verts selected
[#8784] orbiting around selection bug + a few kind of a must features (partial fix)

As suggested by Ton, keep last center and use that when nothing selected.

I don't really like it though as it wouldn't work ok when changing scene or when using a different 3D view and is somewhat non trivial to explain (it's not the last selection, it's the last used orbiting center).
March 29, 2008, 15:20 (GMT)
own typo in py api
March 29, 2008, 15:16 (GMT)
with displacement baking, white should be high
March 29, 2008, 14:50 (GMT)
some fixes for python baking function
needed to add a small value to the baking distance for it to include faces of that distance (maybe should make this happen from the user interface too)
Revision 3ac7a41 by Joshua Leung
March 29, 2008, 10:23 (GMT)
Minor tweaks to action-groups code, while trying to track down some bug for broken.
March 28, 2008, 23:06 (GMT)
-> FLT I/O: UI now undo safe

Both the FLT importer and exporter now store and retrieve
their settings from the blender python registry making
them safe for use with global undo.
March 28, 2008, 21:04 (GMT)
-> FLT I/O: LOD hiding on import

LODS were not getting hidden correctly on import.
Fixed now.
March 28, 2008, 19:45 (GMT)
-> FLT I/O: Hierarchy order fixed on export

Hierarchy was getting reversed on import/export cycle
for FLT files. Fixed now.
Revision 4c2b6c4 by Ken Hughes
March 28, 2008, 17:03 (GMT)
Tools
-----
Bugfix #6961: in certain circumstances, array modifier would use deleted
copies of merged vertices, resulting in memory corruption and crashes.

Revision 967917a by Kent Mein
March 28, 2008, 14:55 (GMT)
This is patch:
[#8766] Scons build does not take into account WITH_BF_OPENEXR for
source/creator
Submitted By: Stephane SOPPERA

Fixes -F EXR on the commandline...

Kent
Revision 35db540 by Kent Mein
March 28, 2008, 14:44 (GMT)
This is patches:

[#8578] imbuf for DDS textures: minor bugs fixed
(syncing with upstream nvidia texture tools)
[#8727] imbuf for DDS textures: fix for DXT5 alpha channel corruption

Submitted by our DDS person, Amorilia

Kent
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