Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 5c13a35 by Matt Ebb
February 11, 2008, 23:24 (GMT)
* Fix for crash, drawing particle systems with 'col' set to draw strands in material colour, but no material (null pointer).
February 11, 2008, 22:18 (GMT)
== Warning/Bug Fix ==

Bone extension string was not long enough for new extensions .bot and .top. This was surely causing some stack memory to be overwritten...

Warning reported by JMS on french newsgroup.
February 11, 2008, 20:40 (GMT)
Cloth: 1. Speedup of collisions (up to 50%, see new dancing ballerina stats here: http://www.dldw.de/tmp/index.php?file=i_cloth-kdop-dancingb.jpg ; 2. changed vertex paint reset behaviour to only reset cloth if vertex group is really used
February 11, 2008, 19:53 (GMT)
sometimes a posebones BONE_TRANSFORM would be set and cause RelaxPose to add unexpected keyframes.
February 11, 2008, 18:26 (GMT)
IDP_CopyGroup wasn't copying the length, thanks Caedes for finding this one
Revision e706fc5 by Janne Karhu
February 11, 2008, 17:24 (GMT)
Fix for bug #8186.
Revision 61d84ee by Janne Karhu
February 11, 2008, 14:38 (GMT)
Fix for bug #7857.
February 11, 2008, 13:30 (GMT)
Pointcache: Fixed non-availability when blend file was loaded from command line and also another case where you startet from an unsaved blend and switched to a saved one; Cloth: Fixid mass init, little speedup for collisions; Collision Modifier: More generalized it
February 11, 2008, 13:04 (GMT)

Bugfix: render crash with env material setting and ISB.

February 11, 2008, 12:01 (GMT)
python scriptlink for ObjectUpdate and ObDataUpdate, Redraw events are not practice in many real world cases, this can give more specific updates.
Discussed with Caedes, Brecht and Ton, can rework if needed.
February 11, 2008, 11:00 (GMT)

Bugfix: FSA enabled in compositing scene but disabled in other
scenes could crash, there was code to make sure osa level is
the same in all scenes, but that was set too late, after sample
tables are created.

Fix for some unitinialized vector warnings with FSA, these were
harmless, unfortunately.

February 11, 2008, 10:08 (GMT)

Bugfix: on loading proxies, the pose is often wrong initially, which
only becomes correct after a frame change. This also caused errors in
vector blur with strands. Cause was the BONE_UNKEYED flag, which is
not valid anymore after file read with proxies, and should be cleared.

February 11, 2008, 08:27 (GMT)
* change integral type of loop var in two cases so OpenMP support compiles with MSVC, too.
* remove wrong flag.
February 11, 2008, 03:16 (GMT)
World settings ambient occlusion could be set even when its a library
making local objects with a dupligroup didnt disable the indirect flag, also made the tool respect visible and restricted flags.
February 10, 2008, 23:40 (GMT)
== Sequencer ==

Align StripColorBalance correctly. Should fix

[#8242] new feature "3-way-color-correction" won't be saved with blend file

February 10, 2008, 21:12 (GMT)
== Pynodes ==

1) Trying to bring back compatibility with Python2.3.
2) Adding some stubs to compile blender player again on linux.

Please tell me if Blender still doesn't compile with py 2.3 or if the player isn't compiling. There was a binreloc related stub I needed to add, so probably the player wasn't compiling before the pynodes commit.

Thanks PanzerMKZ for reporting and testing part of the fix to py 2.3.

February 10, 2008, 20:50 (GMT)
* make CMake compile again (after pynodes addition). Patch provided by skejoe.
February 10, 2008, 20:41 (GMT)
* remove constness.
February 10, 2008, 20:16 (GMT)
added PyNode includes for Makefiles
February 10, 2008, 20:00 (GMT)
* make some explicit casts to make some compilers happy
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021