Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 23, 2007, 03:03 (GMT)
Fixed bug #7981, Crash with multires

Caused by incorrect handling of multires with orco mapping

December 22, 2007, 17:16 (GMT)
Text draw assumed curarea->spacedata.first was always a text space - which in some cases is not correct.
This fixes a crash where python changing screens then raising an error would cause a crash.

December 22, 2007, 12:05 (GMT)
-> Alpha Clip Tweak

Apparently on some cards/drivers setting alpha clip to 1.0 will make every
pixel get clipped out regardless of its associated alpha value being 1.0.
Added a fix for this.
December 22, 2007, 10:30 (GMT)
small cleanup for sequencer drawing,
text isn't drawn for strips when too narrow and some improvements to the strip draw loop.
Revision 8eb44b8 by Joshua Leung
December 22, 2007, 03:47 (GMT)
Bugfix #7854: Adding Meta/Text Object causes Blender to go into EditMode (setting disabled)

This was caused by a few missing checks for this setting in the appropriate places.
December 21, 2007, 10:57 (GMT)

Bugfix for strand simplification, without random distribution enabled.
Bugfix (hopefully) for missing strands on render bug, probably related
to preview render.

December 21, 2007, 09:30 (GMT)
-m64 somehow made opengl headers have conflicting values when compiling.
December 21, 2007, 01:53 (GMT)
== Transform feature test ==

Related to bug [#7792] ("Around Selection" user preference doesn't work for linked objects), this commit makes Linked objects be considered in Transform.

This has a couple of effects:
Linked objects are used to calculate the center of transformation and such but are skipped during the actual transformation.
Linked objects can be used as orbiting targets (see previously mentionned bug).

The offshot is that selecting a linked object and hitting G doesn't cancel immediately as it did before (this could eventually be worked around, but I don't think it's that much of a problem. Disagreeing people should express themselves).

December 21, 2007, 01:24 (GMT)
WIP commit, just to have a nice return from holidays :)
Revision 6135f97 by Kent Mein
December 20, 2007, 19:39 (GMT)
Need to propigate -m64 flags to compile verse.

Kent

December 20, 2007, 19:07 (GMT)
== Sculpt Mode ==

Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting.

A few changes from the patch:
* The default curve is closer to the old behavior
* Fixed loading files already saved in sculpt mode
* Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab.

December 20, 2007, 18:41 (GMT)
Reset GL lights are reloading defaults with Ctrl-X.

GL Lights defaults are read back from the file, they just weren't applied until the next recalc call.
December 20, 2007, 17:52 (GMT)
A little christmas present for the lazy coders.
In your user-config.py you can now set BF_FANCY='false' and enjoy the... lack of colors
December 20, 2007, 17:08 (GMT)

Bugfix for strand simplification commit, made child particles
from particles crash.

December 20, 2007, 17:04 (GMT)

Particle Edit Mode
==================

- Added a Remove Doubles tool, to remove two particles with the
same root position.

December 20, 2007, 16:35 (GMT)

Strand Render Simplification
============================

- Strand render now has options to remove child strands as
the object's faces becomes smaller, in the Simplification
particle panel.
- "Reference Size" is the approximate size of the object on
screen, after which simplification starts.
- "Rate" is how fast strands are removed.
- "Transition" is the percentage of strands being faded out as
they are removed.

- Another "Viewport" option removes strands on faces that are
outside of the viewport. "Rate" again controls how fast these
are removed.

- Strand render in Blender Units now has an adjustable minimum
width. Below this minimum width, strands start fading out
instead of getting smaller.

December 20, 2007, 16:33 (GMT)
change default solaris gcc args, use -m64 for 64bit arch, use -O2 rather then -O1
December 20, 2007, 12:37 (GMT)
hopefully fix compiling on win32
December 20, 2007, 10:52 (GMT)
make relative paths wasnt working, also disallowed it when the blend file isnt saved
December 20, 2007, 10:38 (GMT)
BLI_makestringcode dosnt need the first value to be a copy of G.sce since its a "const char"

Removed own script release/scripts/image_find_paths.py since last commit replaced its functionality.

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