Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 10, 2007, 14:38 (GMT)

Fix for bug #5975:
Clear location and rotation confirmation dialogs were shown in edit mode
but did nothing. These should be disabled in edit mode.
February 10, 2007, 14:23 (GMT)

Fix for bug #5976:
Object separated from mesh in edit mode did not draw in the correct
green wire color when part of a group.
February 9, 2007, 21:46 (GMT)

Fix for bug #5891:
Knife cut didn't always subdivide UVs properly with degenerate triangles.
February 9, 2007, 18:27 (GMT)
==== bugfix ====
- fix for #5955
- fixing too short pathnames causing memory overwriting when
starting blender from a path with a very long name.
February 9, 2007, 15:09 (GMT)
Bugfix:

Sculpt Multires render: the Orco table should be made based on 'render'
level, not on '3d view' level. Now, how this could have worked even...

Nick, could you check?
February 9, 2007, 15:08 (GMT)

Bugfix: texture paint brushes didn't work correct with multiple
texture channels.
February 9, 2007, 14:19 (GMT)
Fixed extra tab at beginning. Don't know how that got there.
February 9, 2007, 14:05 (GMT)
Bugfix #5969

Sculpt: option "Partial Draw" was hanging, causing wrong mesh drawing
outside of sculptmode (and no visible faceselect etc).
February 9, 2007, 13:06 (GMT)
Bugfix #5971

Crash in retopo paint, caused by missing NULL test.
Fix provided by reporter, thanks Stephan Kassemeyer!
February 9, 2007, 13:02 (GMT)
Bugfix #5866

Report showed a Mesh that crashed on entering editmode and use some tools.
Appeared to be a mesh index 4 equal to one of the other indices (which
makes a corrupted quad). Fix is a sanity check in addfacelist() for enter
editmode.
February 9, 2007, 12:26 (GMT)
Bugfix #5909

UV Image editor: the Nkey panel did now show the buttons for UV values
anymore (was moved to "game properties", incorrect).
February 9, 2007, 11:47 (GMT)
Bugfix #5959

Save .blend file: when setting option "Relative Paths", blender tried to
save in the root directory.
Saving .blend files is always with a real path, do the relative option
should be skipped.

Also removed the totally annoying error popup when trying to save something
before you saved a .blend. That warning was almost never correct. I left
in this warning for loading files btw.
February 9, 2007, 10:35 (GMT)
Bugfix #5962

New Image texture option for "Repeat Mirror" didnt work when the texture
"Map input" had a translation.
February 9, 2007, 09:38 (GMT)
Bugfix #5941

When making an area fullscreen, the 3d preview render should be reset.
This already worked correct in 2.42, but stopped working after bugfixes!
Revision 6332fc3 by Joshua Leung
February 9, 2007, 09:28 (GMT)
Action Editor Bugfix:

Right-clicking in either the horizontal/vertical scrollbars now works
correctly again. What damage 1 little number can do ;-)
February 9, 2007, 09:23 (GMT)
Bugfix #5949

Ambient Occlusion: with option "Sky color" a material "Only Shadow" did not
render correct; it should use in that case AO type "Plain".
February 8, 2007, 22:43 (GMT)
==== icon themes ====
fix for potential issue with very long pathnames to the blender executable
February 8, 2007, 19:16 (GMT)

Fixed missing '#' and tab errors
Revision 0039468 by Tom Musgrove
February 8, 2007, 19:11 (GMT)
= translation =

Bulgarian translation contributed by Victor Dachev
February 8, 2007, 01:03 (GMT)
added a comment char in front of a comment to fix a syntax error.
added a newline at end of file.
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