Revision de0e9d8 by Brecht Van Lommel February 10, 2007, 14:38 (GMT) |
Fix for bug #5975: Clear location and rotation confirmation dialogs were shown in edit mode but did nothing. These should be disabled in edit mode. |
Revision f26e67e by Brecht Van Lommel February 10, 2007, 14:23 (GMT) |
Fix for bug #5976: Object separated from mesh in edit mode did not draw in the correct green wire color when part of a group. |
Revision 298ee9d by Brecht Van Lommel February 9, 2007, 21:46 (GMT) |
Fix for bug #5891: Knife cut didn't always subdivide UVs properly with degenerate triangles. |
Revision c7c0e7b by Andrea Weikert February 9, 2007, 18:27 (GMT) |
==== bugfix ==== - fix for #5955 - fixing too short pathnames causing memory overwriting when starting blender from a path with a very long name. |
Revision a6cbfb6 by Ton Roosendaal February 9, 2007, 15:09 (GMT) |
Bugfix: Sculpt Multires render: the Orco table should be made based on 'render' level, not on '3d view' level. Now, how this could have worked even... Nick, could you check? |
Revision ac6e958 by Brecht Van Lommel February 9, 2007, 15:08 (GMT) |
Bugfix: texture paint brushes didn't work correct with multiple texture channels. |
Revision f9ff156 by Robert Holcomb February 9, 2007, 14:19 (GMT) |
Fixed extra tab at beginning. Don't know how that got there. |
Revision 3320a39 by Ton Roosendaal February 9, 2007, 14:05 (GMT) |
Bugfix #5969 Sculpt: option "Partial Draw" was hanging, causing wrong mesh drawing outside of sculptmode (and no visible faceselect etc). |
Revision 23980a1 by Ton Roosendaal February 9, 2007, 13:06 (GMT) |
Bugfix #5971 Crash in retopo paint, caused by missing NULL test. Fix provided by reporter, thanks Stephan Kassemeyer! |
Revision 65a4deb by Ton Roosendaal February 9, 2007, 13:02 (GMT) |
Bugfix #5866 Report showed a Mesh that crashed on entering editmode and use some tools. Appeared to be a mesh index 4 equal to one of the other indices (which makes a corrupted quad). Fix is a sanity check in addfacelist() for enter editmode. |
Revision a61e2dc by Ton Roosendaal February 9, 2007, 12:26 (GMT) |
Bugfix #5909 UV Image editor: the Nkey panel did now show the buttons for UV values anymore (was moved to "game properties", incorrect). |
Revision d814f01 by Ton Roosendaal February 9, 2007, 11:47 (GMT) |
Bugfix #5959 Save .blend file: when setting option "Relative Paths", blender tried to save in the root directory. Saving .blend files is always with a real path, do the relative option should be skipped. Also removed the totally annoying error popup when trying to save something before you saved a .blend. That warning was almost never correct. I left in this warning for loading files btw. |
Revision e04f5bd by Ton Roosendaal February 9, 2007, 10:35 (GMT) |
Bugfix #5962 New Image texture option for "Repeat Mirror" didnt work when the texture "Map input" had a translation. |
Revision 91bc713 by Ton Roosendaal February 9, 2007, 09:38 (GMT) |
Bugfix #5941 When making an area fullscreen, the 3d preview render should be reset. This already worked correct in 2.42, but stopped working after bugfixes! |
Revision 6332fc3 by Joshua Leung February 9, 2007, 09:28 (GMT) |
Action Editor Bugfix: Right-clicking in either the horizontal/vertical scrollbars now works correctly again. What damage 1 little number can do ;-) |
Revision 0806d5d by Ton Roosendaal February 9, 2007, 09:23 (GMT) |
Bugfix #5949 Ambient Occlusion: with option "Sky color" a material "Only Shadow" did not render correct; it should use in that case AO type "Plain". |
Revision 95f462e by Andrea Weikert February 8, 2007, 22:43 (GMT) |
==== icon themes ==== fix for potential issue with very long pathnames to the blender executable |
Revision c02a71e by Robert Holcomb February 8, 2007, 19:16 (GMT) |
Fixed missing '#' and tab errors |
Revision 0039468 by Tom Musgrove February 8, 2007, 19:11 (GMT) |
= translation = Bulgarian translation contributed by Victor Dachev |
Revision b61d40c by Stephen Swaney February 8, 2007, 01:03 (GMT) |
added a comment char in front of a comment to fix a syntax error. added a newline at end of file. |
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