Revision e3ff8e3 by Jiri Hnidek August 21, 2006, 14:22 (GMT) |
- uncommit my personal hack of nan_compile.mk, which came to cvs with huge commit of verse ... this shouldn't be there, I'm sorry |
Revision 0925d80 by Campbell Barton August 21, 2006, 13:52 (GMT) |
removed the unpopular 'ed' functions, and added .copy() to Mathutils vector and matrix (inverted, normalized, transposed) making an inverted copy of an objects matrix used to be.. (2.42) imat= Mathutils.Matrix(ob.matrixWorld) imat.invert() # inverted.. I added but now removed imat= ob.matrixWorld.inverted() # with copy (current functionality)... imat= ob.matrixWorld.copy().invert() |
Revision 0dcfab3 by Jiri Hnidek August 21, 2006, 13:19 (GMT) |
- bug fix, bug reported by Campbel, thanks! Keep in mind, that integration of verse supports only sharing of mesh geometry now, you can't share vertex color, vertex weight, etc. |
Revision 6dd9c8f by Ton Roosendaal August 21, 2006, 10:27 (GMT) |
Two small fixes for armature editing: - CTRL+Click bones in editmode gave too small envelope distances (was 0.1 instead of 0.25*bone->length) - PoseMode: ALT+S in Envelope drawmode only scaled the Parent Bone(s). |
Revision 92077aa by Jiri Hnidek August 20, 2006, 16:09 (GMT) |
added verse library (release r6) to extern directory |
Revision 2ee42ac by Jiri Hnidek August 20, 2006, 15:22 (GMT) |
Huge commit: VERSE - All code is in #ifdef ... #endif - Only make build system is supported and you have to add: export WITH_VERSE=true to user-def.mk file - Blender can share only mesh objects and bitmaps now - More informations can be found at wiki: http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlender http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlenderUserDoc I hope, that I didn't forget at anything |
Revision ffe630b by Andrea Weikert August 20, 2006, 14:41 (GMT) |
Fixes for: [ #4337 ] Cant refresh the C: [ #4710 ] Wrong paths in file selector under user prefs [ #4353 ] Using ^ char + click on Open/Load = Blender crash Details: Fixes for root paths like C: on Windows, where Blender still used '/'. Also contains fixes for relative paths: - no relative paths for the default dirs (forced to absolute) - message if using relative paths when .blend file hasn't been saved. Lastly also added '.' for refresh in root paths. Windows FindFirstFile/FindNextFile also return '.' and '..', but not in root paths like C: |
Revision 8dd3a79 by Ton Roosendaal August 20, 2006, 12:38 (GMT) |
Fixing stuff without using brains... shouldn't do that too often! :) This fixes my commit of august 13th, that cleaned up the code for drawing optional buttons for Constraint targets. Now, Bone target buttons are corectly drawn, when a target is Armature. (also bug report #4907) |
Revision d5dee98 by Ton Roosendaal August 20, 2006, 11:45 (GMT) |
Commit of 2006/08/18, in compositor, had a debug print in armature... |
Revision 9334048 by Ton Roosendaal August 20, 2006, 11:02 (GMT) |
Bugfix #4906 Python API bug: Importing ipo curves did a memcpy() on a 1 item too large data block. I wonder how IpoCurve_append() would have ever worked... |
Revision b894ee5 by Ton Roosendaal August 20, 2006, 10:18 (GMT) |
Bugfix #4892 Compositor: Image nodes used for Movie files didn't convert the relative paths (if used), so it could not load the movie file. This bug explains why sometimes movies worked in the Compositor... so for the current release the bypass is to disable the "Relative" button in the File Window. |
Revision ce30718 by Andrea Weikert August 19, 2006, 14:22 (GMT) |
=== MSVC 7 project files === maintenance work: removed img module following the other build systems due to this commit: http://projects.blender.org/pipermail/bf-blender-cvs/2006-July/007415.html |
Revision 2580a91 by Campbell Barton August 19, 2006, 11:00 (GMT) |
Added another example for Curve in the epy docs |
August 19, 2006, 06:44 (GMT) |
Fix: Previous check for front and back filling when using fattened curves was too strict and ignored bevel objects. Fixed this. |
Revision 7539cec by Ton Roosendaal August 18, 2006, 08:16 (GMT) |
Plumiferos bugreport: The Blur node didn't pass on a buffer when the 'factor' value was not exactly zero. Tiny values (like 0.0000001) or even negative ones were still handled by the blur code. |
Revision 4b681e3 by Geoffrey Bantle August 18, 2006, 06:08 (GMT) |
-> Adjustable Tolerance for Knife Exact Snapping Vertex Snapping for 'Knife Exact' tool was originally set at 75 pixels. Now its adjustable via the 'threshold' value in the editing context of the buttons window. I also changed the tooltip to reflect this. |
Revision 8a9839f by Campbell Barton August 18, 2006, 01:56 (GMT) |
Added an example to Modifer.py epy docs |
August 17, 2006, 23:52 (GMT) |
fix case on a header. (seems odd that it wasn't caught before but is consitant with rest of file, so I feel pretty safe commiting it. Kent |
Revision 1e8033f by Ken Hughes August 17, 2006, 21:39 (GMT) |
===Python API=== Patch from jms: adds attributes effect.disp and effect.staticStep. |
Revision 66bd3fb by Ken Hughes August 17, 2006, 21:36 (GMT) |
===Python API=== Bugfix #4886: deleting a bone would disconnect bones when it shouldn't have. Thanks to Michael Ward (easybreasy) for locating the problem. |
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