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Revision 3601cdd by Julian Eisel
October 21, 2020, 15:34 (GMT)
UI: Swap order of increment and decrement file name icon in File Browser

Swaps the order of the '+' and '-' button in the File Browser file name field,
so that '-' comes first.

For increasing or decreasing a value it makes more sense to have decreasing
first, increasing last. Consistent to how you press on the left side of a
number button for decrease, and right to increase.

However this is inconsistent in another way: Usually we have a '+' button
before a '-' button, but that refers to adding and removing items, not
increasing or decreasing. The icons are also placed in their own buttons then,
making them look more separate.
So the UI Team agreed on accepting that trade-off, see today's meeting notes:
https://devtalk.blender.org/t/2020-10-21-ui-team-upcoming/15849
Revision 876f78c by Julian Eisel
October 21, 2020, 15:25 (GMT)
UI: Better center-align Properties search button in header

For some reason the layout code doesn't center the search button properly. Add
a blank icon button to add some padding, dynamically resized as the region size
changes. This is quite finicky and not at all perfect. But it makes the search
button look far less off-place.
Revision 187cc5e by Julian Eisel
October 21, 2020, 15:25 (GMT)
UI: Move Properties path pin button next to the data-path

The pin button should be next to the data-path, which is what it belongs to.

Note that this makes the placement of the search button in the header look
quite off. That is because it's centered to the absolute header width, not the
width of the main region (which is smaller because of the tab region on the
left).
Technically it's correct that way, visually it looks wrong. This will be
addressed in a followup commit.
October 21, 2020, 15:23 (GMT)
GPencil: Fix unreported problem with strokes bounding box that makes impossible sculpt

When the stroke was not flat, the bounding box projected could not be right and the strokes could not be painted or sculpted.

Now, the 2D bounding box is calculated using the extremes of the 2D bounding box and not the original 3D min and max values.
October 21, 2020, 14:59 (GMT)
Fix 'Make Local' operation to support liboverrides.

One can now use 'make local' from the Outliner or the 3DView to also
fully localize overrides of linked data.
Revision 959a06b by Hans Goudey
October 21, 2020, 14:54 (GMT)
UI: Fix typo in sculpt trim tool description
October 21, 2020, 13:52 (GMT)
Fix (studio-reported) Armature: bug in handling of custom bone transform.

This specific pose channel pointer was not handled at all during
rebuilding of poses, meaning that it could end up pointing at some freed
pchan.
Revision ba718c1 by Hans Goudey
October 21, 2020, 13:38 (GMT)
Cleanup: Improve function and variable name

"pt" is unecessarily cryptic, and the funciton name wasn't very clear.
October 21, 2020, 13:28 (GMT)
GPencil: Sculpt 'Inverse Cursor Color' Label to "Inverse Color"

This changes is related to commit c0a0789af557
Revision 35e50c1 by Hans Goudey
October 21, 2020, 13:25 (GMT)
Fix panel type use after free when reloading scripts

In order to prevent the panel code from using the type after it is freed,
the field needs to be set to NULL. This needs to be done recursively
for subpanels as well as top-level panels.
October 21, 2020, 12:35 (GMT)
WM: ensure is_repeat isn't copied from the last event

This means if a keymap item is set to ignore repeat events,
it may do so accidentally from this setting being copied.
October 21, 2020, 12:33 (GMT)
Cleanup: keep comment block at bottom of versioning

The intention of this block is to have all logic that will
be wrapped in a version check next subversion bump.
October 21, 2020, 11:47 (GMT)
Preferences: separate feature flags for geometry nodes and point cloud type

Those two features are not directly related and one might be activated
in master earlier than the other.

WITH_PARTICLE_NODES was removed, because we continue the project
under the name "Geometry Nodes".
October 21, 2020, 09:38 (GMT)
Cleanup: Move scenes' foreach_id handling of toolsettings into own func.
October 21, 2020, 08:52 (GMT)
Fluid: Fix in addition to new obstacle distance parameter

The obstacle distance value should only be used when using second order boundaries.
October 21, 2020, 08:23 (GMT)
Cleanup: rename some functions with more relevant prefix.
Revision afd1371 by Ankit Meel
October 21, 2020, 07:51 (GMT)
Cleanup: Clang-tidy readability-named-parameter

No functional change.
Revision 7ac6f4d by Ankit Meel
October 21, 2020, 07:45 (GMT)
Cleanup: Clang-tidy readability-redundant-string-init

No functional change.
Revision ee90eff by Ankit Meel
October 21, 2020, 07:28 (GMT)
Clang-tidy: disable new warnings.

Until it is decided whether to work on, or ignore these
warning, disable them. See T78535

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9281
October 21, 2020, 07:07 (GMT)
Cleanup: early return from animation step, reduce indentation level
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021