Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 27, 2005, 06:21 (GMT)
Image memory garbage collection wasn't working correctly due to a poorly constructed if clause (it was collecting only images marked as NO_COLLECT, which only happens with Python loaded images).

Another problem now is that the userpref values aren't correctly saved in .b.blend, they always reset to the default. Will look into that.
July 26, 2005, 23:38 (GMT)
- decimator modifier was giving wrong # of verts when a previous
modifier was active
July 26, 2005, 22:22 (GMT)
SCons fix for blenderplayer: add blender_LOD to link lib list.
July 26, 2005, 20:42 (GMT)
Fix in outliner. Renaming PoseChannels didn't call the routine that checked
all bones, other poses, constraints, actions, etc.

Also: for clarity, brought back the display of both Armature Bones as
Pose Channels. Renaming either works, but you can notice the constraints
are on Pose, not Armature.

Little bug still; the order of drawing (pose, armature) sometimes flips,
don't know why yet. Tomorrow!
July 26, 2005, 19:51 (GMT)
Added PoseMode CTRL+C copy menu. Does loc/rot/size and constraints.
July 26, 2005, 19:27 (GMT)
- missed in remove wave effect commit, option was still in effect menu
July 26, 2005, 18:46 (GMT)
Made do_versions() have proper arguments to do linked-library version
conversions as well, with proper check for each version of each linked
file.
July 26, 2005, 14:32 (GMT)
SCons fix: move blender_LOD after blender_blenkernel in link list to fix
problems with undefined refs. Let's see what this breaks!
July 26, 2005, 14:09 (GMT)
In Vertex Select Mode

CTRL-Alt-RMB = Faceloop Select
July 26, 2005, 13:55 (GMT)
Removed Vertloop Select and Faceloop select from toolbox
July 26, 2005, 13:30 (GMT)
_update to .NET projectfiles_
- removed wave from python
- added include path for decimation header
- added additional line to eof in point
July 26, 2005, 13:15 (GMT)
Added ../../../intern/decimation/extern to CPPPATH
July 26, 2005, 09:21 (GMT)
Added correct call to have curve paths calculated, when the anim system
discovers it wasn't done yet. Needs displist now, not calc-path. :)

Solves reported bug in regression file bowl.blend (camera didnt move) and
errors in NLA stride paths.
July 26, 2005, 07:15 (GMT)
- move libdecimation in link order to keep gnu ld happy
July 26, 2005, 07:00 (GMT)
help mscv6 to find
LOD_decimation.h for BKE_blenderkernel

BPY_python
waves good bye yo wave.c + .h
July 26, 2005, 06:46 (GMT)
- added decimation include dir to makefiles
July 26, 2005, 06:39 (GMT)
- bugfix, mirror modifier didn't copy deformed vertex cos for shared
verts
July 26, 2005, 02:44 (GMT)
- added wave modifier & removed old wave effect
- added decimate modifier & removed old decimate interface
(currently lacks warning about destroying data, and there needs
to be a way for modifiers to return errors back to the interface)
- allow applyModifier to return NULL to indicate error
- unfortunately new decimate modifier means it does not know exact
number of faces in mesh (other modifiers may come before) and so
instead interface uses a percentage. if people need exact face
count slider then I will have to think of some hack to fit this
in. note that it does display the output face count so its possible
to tweak the pct to get what you want regardless.
- removed python Wave object

If you are bored now how much easier it is to implement something
like decimate as a modifier. Very few changes to interface, very
few entry points.
July 26, 2005, 00:45 (GMT)
- added apply button for individual modifiers
July 25, 2005, 23:56 (GMT)
- commit some testing code for LetterRip's bit button conversion
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021