Revision ea15126 by Martin Poirier March 25, 2005, 03:28 (GMT) |
axisProjection can take care of zero-length vector so we don't need to check anymore. Was giving some problems with cameras looking perfectly down. Also removed all NEWTRANSFORM defines, using the new code all the time now. |
Revision 4bcf80b by Martin Poirier March 24, 2005, 21:32 (GMT) |
Reworked the camera dolly/parallel axis constraint code a bit. Works pretty much like the Shrink/Fatten code, meaning pull the mouse toward you pulls the camera, push pushes it away. Also added a T_CAMERA flag for camera grab, which gets set on TransData conversion. |
Revision 9e90f14 by Ton Roosendaal March 24, 2005, 21:01 (GMT) |
Bug fix 2303 The gamma functions in gammaCorrectionTables.c cannot be used to correct and correct back with identical results... causing banding in rendering pictures with halos. |
Revision 76f2346 by Ton Roosendaal March 24, 2005, 18:47 (GMT) |
Transform fixes; - Camera translate in camera view, with MMB, works again. Code needs verification by Martin... it does it different now too. - Camera rotate in camera view works again. MMB switches to 'trackball', as formerly. Isn't consistant with other rotate+MMB though... - rotate camera in cameraview around cursor doesn't 'feedack' anymore Martin; I only use the TransInfo->persinv[4][4] now, but I think it's safe to use viewmat and viewinv too? |
Revision 5348fcd by Ton Roosendaal March 24, 2005, 13:13 (GMT) |
Function std_rmouse_transform() works with function pointer to denote what todo. With the new Transform(), using different args, it's not easy to do it with single function pointer. For the time being, the function pointer isn't used for the 3d window. |
Revision 7b6ec97 by Ton Roosendaal March 24, 2005, 09:37 (GMT) |
Bug fix #2311 File name (40) and dirname (80) were too short in sequence data. Made it compliant using defines FILE_MAXFILE and FILE_MAXDIR. Also replaced all strcpy() and strcat() with strncpy/strncat, with the defines in it. Oh, also fixed plugin path length for sequence, was just 80! Bug fix #2366 Restored old convention that made using SHIFT+CTRL while using button- sliders go with 0.1 stepsize of CTRL. (noticed too late that Chris Burt assigned to self... sorry!) |
Revision 8b69f0c by Ton Roosendaal March 23, 2005, 22:19 (GMT) |
Bug fix #2337 SHIFT+Z shaded view could display Shadeless overflows, due to lack of clipping float to a char. :) |
Revision 90caa93 by Ton Roosendaal March 23, 2005, 21:20 (GMT) |
bug fix 2353 Mesh object with hooks, which was used as duplivertor, didn't render the duplicated objects on correct locations. It did show OK in 3d window though, was due to not synced drawing and render convertor code. |
Revision b86dc81 by Rob Haarsma March 23, 2005, 21:10 (GMT) |
Removed a couple of redundant "FTF_api.h" includes, removed leftovers from Freeimage/Imagemagick experiments and removed stuff from a Quicktime for linux implementation. Also removed the (win32) Fullscreen button from the UI and disabled the corresponding commandline option. The code is still present to reenable the option whenever the ATI issues get solved. |
Revision 6be51da by Ton Roosendaal March 23, 2005, 21:08 (GMT) |
Moved init of new gridview variable, for adaptive grid steps, out of function that was only called in ortho... grid snapping otherwise can not work. Thanks i-Alexander for reporting! |
Revision 0ad76a6 by Ton Roosendaal March 23, 2005, 19:21 (GMT) |
bug fix #2367 Activate object in oops, while in posemode (or even editmode) was possible, potentially causing all kinds of nasty stuff. |
Revision b264636 by Daniel Dunbar March 23, 2005, 19:00 (GMT) |
Fix for bug #1444 - this changed creasing behavior at vertices with >2 adjacent creased edges. Hope no one minds (new behavior should be nicer). |
Revision d02b83c by Ton Roosendaal March 23, 2005, 18:50 (GMT) |
- Fix for CTRL (and possible ALT, SHIFT) as hotkey; now also works while moving mouse around :) - Shift+D duplicate uses new transform |
March 23, 2005, 18:33 (GMT) |
a fix for: https://projects.blender.org/tracker/index.php?func=detail&aid=1173&group_id=9&atid=126 blender now does a little more homework to figure out what type of avi file is being loaded. Kent |
Revision 7c1303b by Ton Roosendaal March 23, 2005, 16:55 (GMT) |
Bug fix #2375 Akey in ipowindow didn't deselect anymore. Or worse... each main refresh in ipowindow selected all ipos! Was related to trying to fix mess from jK's commit last year... now its scientifically ok again! :) |
Revision 5412cab by Ton Roosendaal March 23, 2005, 15:40 (GMT) |
Bug fix #2349 Outliner click on mesh in screen without 3d window crashed. NULL pointer! |
Revision 09ed2ce by Ton Roosendaal March 23, 2005, 14:24 (GMT) |
New feature, since long on todo; The grid function (transform translate, snap-to) now uses the grid step as displayed in the 3d window, so it depends on how much you zoomed in/out. The threshold for it is a bit tricky... it follows the drawing, but the blending in/out of grid makes it sometimes not obvious. might need slight tweak? |
Revision 7e6a65b by Ton Roosendaal March 23, 2005, 13:09 (GMT) |
Monkey got accidentally 'recalcnormalled'. Causing eyes to have normals pointing inside. Fixed! |
Revision 1bbc60f by Ton Roosendaal March 23, 2005, 12:47 (GMT) |
Bug #2444 Jkey, for showing spare render page, didn't work when using ztransp material, or buttons F5 open or shaded view.... quite strange eh! Caused by init-render-material setting R.flag to use Ztransp render. Globals causing havock yes... |
Revision aab0b15 by Ton Roosendaal March 23, 2005, 11:49 (GMT) |
Transform stuff for TEST! - 4th rotation widget styling, activate with Scene buttons, Anim panel, "rt" on "4". - drawing constraint lines replaced with widget compatible styling. (functionality unchanged) Fix; - click on center for Rotate widget didn't switch to local/normal in all cases |
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