March 10, 2004, 19:16 (GMT) |
Modifications to get scons to work under Solaris. Currently its setup to use gcc and you need to edit config.opts and replace cc and CC with gcc and g++ but other than that it compiles now. Kent |
Revision 0ab4e6e by Johnny Matthews March 9, 2004, 22:00 (GMT) |
Added Activator Code for a Loop select rotation Rotation Current;y goes like this in editmode... alt-b : vertex loop select alt-b : face loop select alt-b : off I also removed the console output for changing to small cursor. |
Revision 3081f4a by Nathan Letwory March 9, 2004, 21:14 (GMT) |
- [SCONS] Added building of qhull and Solid from extern when selecting the Solid gameengine. The gameengine has not been updated with the Tuhopuu2 one, so it is not wise to do that yet. This is in preparation for that and won't effect the current build process. |
Revision a2dc5f8 by Michel Selten March 9, 2004, 20:02 (GMT) |
SCons updates * Default build dir is now: ../build/<platform>/ with <platform> ofcourse the platform you're building on. This option is still configurable in config.opts. It was just a feature request. * Allow the user to specify a different config.opts file from the command line. This one was at my todo, but Kester was kind enough to implement this in Tuhopuu2 already. Thanks Kester! To generate/use a different options file: scons CONFIG=your_config_options_file |
Revision 98bed4c by Nathan Letwory March 9, 2004, 18:21 (GMT) |
- [SCONS] update to use the new csg script if you set the variable to true. I keep it to this file for the moment, since building this is not always successfull. So if you want to use this instead of the current method, set NEW_CSG in this file to true. |
Revision 5bd9534 by Nathan Letwory March 9, 2004, 18:19 (GMT) |
- [SCONS] SConscript for the new csg library |
Revision 44cf2c5 by Martin Poirier March 9, 2004, 17:21 (GMT) |
Constraint blending and accumulator fixes for bug #924 and #983 924: Constraints (especially tracking) on objects with non uniform scaling was screwing the orientation of the object badly 983: Two or more Follow Path constraint on one object was fubar Fixing 983 enables nice tricks like this: http://www.clubinfo.bdeb.qc.ca/~theeth/Work/Path.blend URLs for both bugs: http://projects.blender.org/tracker/index.php?func=detail&aid=924&group_id=9&atid=125 http://projects.blender.org/tracker/index.php?func=detail&aid=983&group_id=9&atid=125 |
Revision f5d3649 by Johnny Matthews March 9, 2004, 17:06 (GMT) |
Added Simple Image Background Exporting for Yafray Add an image texture to the world (in any channel, the first one with an image will be used) and it will be exported as an image background The texture 'bright' slider is connected to the 'power' variable If the image selected ends in hdr, it will be exported into an HDRI block. The texture 'bright' slider effects exposure adjust (it is slider value - 1) so a value of 1 == no expousre adjust. (this needs a better solution in a later implementation) |
Revision 22d1a84 by Nathan Letwory March 9, 2004, 14:55 (GMT) |
* fix for bug 1008 where the gamma slider for post process (unified renderer) wouldn't update when toggling the gamma button. Fixed by making the toggle redraw. (fixes: http://projects.blender.org/tracker/index.php?func=detail&aid=1008&group_id=9&atid=125) |
Revision 7ba0272 by Robert Wenzlaff March 9, 2004, 13:49 (GMT) |
rwenzlaff: Added a small round-off constant to Faceloopcut's percent calc so that it rounds numbers off consistantly. (Fixes bug #970) Though it was only a 0.03% error. Also fixed some sloppy/missing comments. |
Revision 9d68a34 by Johnny Matthews March 8, 2004, 02:49 (GMT) |
Initial commit for vertexloop select. I altered the version that is in tuhopuu to not take into consideration hidden verts. This commit: selection code, loop cursor and menu option for 3d header committed. Still to come will be activation code (perhaps shift-B rotation) after more discussion. |
Revision c7a71e4 by Robert Wenzlaff March 8, 2004, 02:48 (GMT) |
rwenzlaff: Added call to makeDispList() in test_all_displists() after object_wave(ob) called so subsurf and wave will update 3D window for Alt-A and frame change. fixes other 1/2 of bug #1000. |
Revision afe0497 by Robert Wenzlaff March 8, 2004, 00:24 (GMT) |
Rwenzlaff: Force update of displist when effects are present. In an attempt to optimize, displist wasn't recalced if 3D window subsurf level was the same as render subsurf level, this kept wave effect from being calculated in animations if leves were equal. Fixes 1/2 of bug #1000 (Still doesn't update 3D Window) |
Revision cd0b492 by Nathan Letwory March 7, 2004, 20:27 (GMT) |
* Added linux-i386 to appease Mandrake 9 users * Added stdc++ to the platform libs for linux2/linux-i386 for the same users |
Revision 3114e59 by Robert Wenzlaff March 7, 2004, 17:41 (GMT) |
Fixed a few typos in tool tips, and made area lamp buttons label the dimentions more consistantly. Resolves bugtracker #1001 |
March 6, 2004, 19:32 (GMT) |
Updated the Sun ifdef's basically I standardized them so they were all the same and make sure all platforms see them. Kent |
March 6, 2004, 17:16 (GMT) |
Reverted the casts so it would compile on irix. Complaining because the cast confuses the compiler and it complains lvalue of the expression isn't modifiable. Probably a way to fix this but I'm lazy so I'm just reverting it to the warning that works. :) Also noticed a debug statment that was after a return value so I remove it. (It was also trying to print memory that had been set to NULL above so pretty much worthless) Kent |
March 6, 2004, 17:04 (GMT) |
Got rid of a cast to float which was causing a warning. (Used a temp var instead) return (float)atof(something); is now float x=atof(something); return x; There is still another one(warning)in this file but hey its a start. Kent |
March 6, 2004, 16:14 (GMT) |
added #include <string.h> to remove the following warnings: playanim.c:228: warning: implicit declaration of function `strdup' playanim.c:228: warning: assignment makes pointer from integer without a cast playanim.c:234: warning: implicit declaration of function `strcpy' playanim.c:281: warning: assignment makes pointer from integer without a cast playanim.c:299: warning: implicit declaration of function `strlen' playanim.c: In function `playanim': playanim.c:378: warning: implicit declaration of function `strcat' Kent |
Revision 1cc19c6 by Nathan Letwory March 6, 2004, 13:08 (GMT) |
- [WIN32] Ask user to press enter after exiting Blender in debug mode. Previously it would either not fall back to the prompt or not close the new dos-box (ie. not started from a dos-box). |
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Master Commits
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