Revision 74ef424 by Antonio Vazquez November 4, 2021, 07:33 (GMT) |
Revert "GPencil: Change default template for better contrast in header" This reverts commit 5d42ea036999a7e82dbc03947968f4ad61093d06. |
Revision 36a6528 by Campbell Barton November 4, 2021, 07:10 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 08c4f13 by Campbell Barton November 4, 2021, 07:08 (GMT) |
Fix T92783: Light size controller doesn't update position Resolve by tagging the gizmo group map for refresh when the modal gizmo group changes. Regression in fb27a9bb983ce74b8d8f5f871cf0706dd1e25051. |
Revision d7f9f08 by Campbell Barton November 4, 2021, 03:51 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 7c188d8 by Campbell Barton November 4, 2021, 03:51 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 9cd5b3c by Campbell Barton November 4, 2021, 03:51 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 682f154 by Campbell Barton November 4, 2021, 03:51 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision b849f29 by Campbell Barton November 4, 2021, 03:50 (GMT) |
Cleanup: capitalize ON/OFF with CMake |
Revision 27103c5 by Campbell Barton November 4, 2021, 03:49 (GMT) |
Versioning: remove use of translations when loading preferences Add note why translations can't be used while versioning. |
Revision c0fdaf7 by Germano Cavalcante November 3, 2021, 21:51 (GMT) |
Fix the GPencil stroke not sticking to other strokes Issue seen when setting `Stroke Placement` of type `Stroke`. Regression introduced in {rBaa0ac0035a0d3601672a0c732e3f8f932a36fc04}. |
Revision 915f911 by Brecht Van Lommel November 3, 2021, 21:09 (GMT) |
Fix Cycles wrong ray visibility with old .blend files |
Revision 3e6907e by Brecht Van Lommel November 3, 2021, 21:09 (GMT) |
Fix T92002: Cycles baking certain light passes does not work When reading pixels for virtual passes like diffuse, that sum diffuse direct and indirect passes, we do not need them to exist with an offset in the render buffer. |
Revision 0c6b815 by Johnny Matthews November 3, 2021, 20:05 (GMT) |
Geometry Nodes: Add Length Output to Curve Parameter Node Adds a length output to the curve parameter node which returns the length of a spline at each point, or the length of the curve at each spline depending on the domain. Differential Revision: https://developer.blender.org/D12882 |
Revision d6ed9c2 by Hans Goudey November 3, 2021, 19:41 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision a9bda98 by Hans Goudey November 3, 2021, 19:40 (GMT) |
Fix: Startup file geometry nodes viewport inconsistent orientation Copy the orientation from the "Layout" workspace 3D view. |
Revision 431524a by Erik Abrahamsson November 3, 2021, 19:20 (GMT) |
Geometry Nodes: Selection outputs for Cone and Cylinder This adds Top, Bottom and Side selections to the Primitive Mesh nodes Cone and Cylinder. |
Revision ccead2e by Hans Goudey November 3, 2021, 18:45 (GMT) |
Spreadsheet: Display geometry volume component grids This shows a geometry's volume grids in the spreadsheet. Three columns are displayed: - Name: The text name of each grid - Data type: Float, Vector, etc. - Class: Fog volume, Level Set, or unkown In the future, values of the voxels themselves could be displayed, but that is a much more complex problem, with important performance implications, etc. Differential Revision: https://developer.blender.org/D13049 |
November 3, 2021, 18:25 (GMT) |
Geometry Nodes: Add tooltips to primitive node inputs Building on the work in rBef45399f3be0, this commits adds tooltips to the inputs for the default primitives nodes. Differential Revision: https://developer.blender.org/D12640 |
Revision 7aaedc0 by Bastien Montagne November 3, 2021, 17:16 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision c29f9e1 by Bastien Montagne November 3, 2021, 17:15 (GMT) |
Fix T92780: Lost material in case of local object, and missing linked obdata. By default, when syncing materials slots between object and its obdata, the amount of slots in obdata is the reference. Missing linked obdata is replaced by an empty placeholder that has no material. In that specific case, if we have a valid object ID, we want to update the (placeholder) obdata's material count from the object one, and not the other way around. |
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