June 2, 2020, 04:25 (GMT) |
Fix T77106: Cycles crash baking with AO shader node Differential Revision: https://developer.blender.org/D7890 |
Revision 18cda8b by Brecht Van Lommel June 2, 2020, 02:54 (GMT) |
Cycles: change perspective depth pass to be more standard Now it matches Eevee, OpenGL and other renderers. Panoramic camera depth passes are unchanged, and are still distance from the camera center. |
Revision 98c301d by Brecht Van Lommel June 2, 2020, 02:54 (GMT) |
Fix NaN in Cycles environment texture importance sampling in some scenes Cause identified by Ray Molenkamp. |
Revision f58e761 by Campbell Barton June 2, 2020, 02:19 (GMT) |
Fix T77239: snap 3D cursor in edit-mode |
Revision 4f3e686 by Hans Goudey June 2, 2020, 02:12 (GMT) |
Cleanup: Remove Obsolete Current Frame Indicator Drawing Code This code was made obsolete by the changes to the animation editor scrubbing areas in D4654. Differential Revision: https://developer.blender.org/D7898 |
Revision 8b63c62 by Campbell Barton June 2, 2020, 00:50 (GMT) |
Fix snap3d crash (missing NULL check) |
Revision 1d4bae8 by Pablo Dobarro June 1, 2020, 20:37 (GMT) |
Sculpt: Cloth Filter This tool is similar to the cloth brush, but it applies the cloth simulation deformation to the whole mesh in an uniform way. The simulation can be controlled using the mask to pin vertices and the face sets to define force action areas. It uses the same solver as the cloth brush which now no longer depends on StrokeCache. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7857 |
Revision 3778f16 by Pablo Dobarro June 1, 2020, 20:30 (GMT) |
Sculpt: Pose Brush Face Sets FK mode This Pose Brush origin mode simulates an FK deformation in the entire model when clicking on the face sets, as they were controls of a fully rigged character. Combined with the previous Face Sets modes that allow creating IK chains, the pose brush should now be able to simulate most of the common rigs deformations. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7839 |
Revision 5c54a60 by Germano Cavalcante June 1, 2020, 20:20 (GMT) |
Cleanup: Remove unused flag |
Revision 91fb07f by Pablo Dobarro June 1, 2020, 20:18 (GMT) |
Fix mesh filter using the wrong face set as active This was returning the wrong face set in cases where the active vertex has more than one available face set. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7858 |
Revision 3cce8af by Hans Goudey June 1, 2020, 15:35 (GMT) |
UI: Rename "View Camera Center" Op to "Frame Camera Bounds" The current name isn't very specific about what the operator does. The operation is more about lining up the edges with the viewport edges than centering the view. Differential Revision: https://developer.blender.org/D7866 |
Revision b0038b8 by Hans Goudey June 1, 2020, 15:34 (GMT) |
Fix T77139: UI: Add "View Camera Center" to View Menu The "View Camera Center" operator was not accessible by the new menu search. Differential Revision: https://developer.blender.org/D7865 |
Revision 45dbc38 by Hans Goudey June 1, 2020, 12:22 (GMT) |
Fix T74552: Distribute negatives in number input This applies a relatively simple solution for fixing some unintuitive cases in unit handling. Currently entering -1m50cm evaluates to -0.5m, and similarly 1'6" evaulates to just half a foot. So effectively there's an implied + just between the numbers, which is quite confusing. This works by adding parentheses so the negative distributes to the block of values before the next operator. For example: | Before | After | | `-1m50cm + 1m -2m50cm` | `-(1m50cm) + 1m -(2m50cm)` | | `-4m + 0.5 / -1.1` | `-(4m) + 0.5 / -(1.1)` | | `-1'6"` | `-(1'6")` | | `-1e-2cm` | `-(1e-2cm) ` | Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7813 |
Revision 8d67054 by Bastien Montagne June 1, 2020, 10:12 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 31cf87a by Bastien Montagne June 1, 2020, 10:10 (GMT) |
Fix py api doc gen script after recent versionning changes. |
Revision 19f3f6c by Campbell Barton June 1, 2020, 09:00 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision c204e33 by Campbell Barton June 1, 2020, 08:56 (GMT) |
Fix T77217: Object mode toggle doesn't work Toggling object mode to the previous wasn't working, also resolves a case when toggling modes would cause an extra, unnecessary mode switch. Own regression in 5159b8e1eadb3. |
Revision 9936e23 by Campbell Barton June 1, 2020, 06:27 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 1096692 by Campbell Barton June 1, 2020, 06:27 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 520f08a by Campbell Barton June 1, 2020, 06:21 (GMT) |
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