Revision 7022c73 by Campbell Barton May 29, 2020, 08:13 (GMT) |
Keymap: remove explicit 3D cursor entry for add tool Passing through events to place the cursor, as other tools do. |
Revision 8ec5975 by Campbell Barton May 29, 2020, 06:12 (GMT) |
Gizmo: fix crash in recent snap gizmo addition |
Revision 654fde2 by Campbell Barton May 29, 2020, 05:55 (GMT) |
PyAPI: use bpy_rna_types_capi.c to set type methods Remove use of '_bpy' as an intermediate module to store functions which were then assigned in bpy_types.py. |
Revision e115b7b by Campbell Barton May 29, 2020, 05:55 (GMT) |
PyAPI: support static & class methods for C RNA API methods Previously the static/class flag was ignored, always using class methods. |
Revision 5510d58 by Campbell Barton May 29, 2020, 03:18 (GMT) |
Keymap: swap shift and alt for interactive add tool Match original proposal. |
Revision d1f4ada by Campbell Barton May 29, 2020, 02:58 (GMT) |
Cleanup: spelling, correct reference to 'Mesh.mcol' |
Revision dbdb8a3 by Campbell Barton May 29, 2020, 02:45 (GMT) |
Cleanup: line length, single quote enums, invalid URL |
Revision 5ec18ae by Campbell Barton May 29, 2020, 02:42 (GMT) |
Docs: replace warnings with note for complexity information Reserve warnings for situations such as corrupt data which can cause crashes. |
Revision 2deb6c5 by Harley Acheson May 28, 2020, 18:34 (GMT) |
Fix for T77111: Joins Areas Without Creating Invalid Edges Properly align every involved edge when performing 'tolerant' area joins. Differential Revision: https://developer.blender.org/D7859 Reviewed by Brecht Van Lommel |
May 28, 2020, 18:17 (GMT) |
VSE UI: Add buttons for swap Effect strip inputs The feature where the active strip determines what strip will be the first input in effect strips can be quite a puzzle for users. The operator to swap the inputs is hidden in the Strip menu. This adds the swapping to the Effect sidebar panel. Differential Revision: https://developer.blender.org/D7849 |
May 28, 2020, 16:53 (GMT) |
VSE UI: Move Scene strip and Mask strip above Adjustment in Sidebar This is consistent with the other strip specific properties. Differential Revision: https://developer.blender.org/D7677 |
May 28, 2020, 16:42 (GMT) |
VSE UI: Rename Scene Strip Panel and Move View Panel Up - Rename "Scene Preview/Render" to "Scene Strip Display", since this relates to Scene Strips. - Move the "Scene Strip Display" down, so the view settings are on top. Differential Revision: https://developer.blender.org/D7676 |
May 28, 2020, 16:23 (GMT) |
VSE UI: Group Show Elements in View Menu, Use Consistent Naming Use the "Show..." syntax for Show elements in View menu. Differential Revision: https://developer.blender.org/D7344 |
May 28, 2020, 16:15 (GMT) |
VSE UI: rename Trim Offset to Slip Offset The operator was at some point renamed from Trim to Slip, but not yet in the header text. Differential Revision: https://developer.blender.org/D7712 |
May 28, 2020, 16:11 (GMT) |
UI: Use Heading to Remove Text strip Shadow Subpanel The new "heading=" option allows for a more simple way to expose the Text strip Shadow operator. Differential Revision: https://developer.blender.org/D7535 |
Revision 3923062 by Clément Foucault May 28, 2020, 12:04 (GMT) |
Cleanup: GPU: Fix warning |
Revision a9073cc by Clément Foucault May 28, 2020, 11:43 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision ff1040c by Clément Foucault May 28, 2020, 11:42 (GMT) |
GPencil: Reduce aliasing for subpixel lines |
Revision 59b730b by Clément Foucault May 28, 2020, 11:42 (GMT) |
GPU: Fix compilation warning about uninitialized values |
Revision c7a7dc7 by Clément Foucault May 28, 2020, 11:42 (GMT) |
Cleanup: DRW: Remove array suffix from uniform name |
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