Revision ed32afd by Sergey Sharybin April 24, 2020, 08:40 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 4542b50 by Sergey Sharybin April 24, 2020, 08:29 (GMT) |
T75631: New multires shrinkage problem The old Subdivide button was behaving as if subdivision modifier was applied on top of the multires. This was the source of shrinkage since the behavior of the limit surface: limit surface of a sparse point from another limit surface makes final result appear smaller. The new behavior is based on propagating delta against base mesh's limit surface to the top level. Effectively, this is as if we've sculpted on old top level and then propagated to the new top level. Differential Revision: https://developer.blender.org/D7505 |
Revision 0de591a by Campbell Barton April 24, 2020, 08:14 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 1625b7c by Campbell Barton April 24, 2020, 08:13 (GMT) |
Fix T75749: UI button text selecting is broken by text offset |
Revision c2bf0c1 by Campbell Barton April 24, 2020, 07:41 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision e8d3996 by Campbell Barton April 24, 2020, 07:39 (GMT) |
Fix edit-mesh selection mode switching causing two undo pushes |
Revision b0b6fb8 by Campbell Barton April 24, 2020, 07:28 (GMT) |
Fix edit-mesh moving from edge to face mode with Ctrl held Faces could be selected without any of their edges or vertices selected. |
Revision a8e89db by Campbell Barton April 24, 2020, 07:07 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 9b56b2b by Campbell Barton April 24, 2020, 07:06 (GMT) |
Revision d4ffd1d by Campbell Barton April 24, 2020, 05:52 (GMT) |
Cleanup: declare values for enum types Avoids accidents when adding/removing items from an enum. |
Revision c1e4b36 by Campbell Barton April 24, 2020, 03:28 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 001629a by Campbell Barton April 24, 2020, 03:26 (GMT) |
Fix T75946: Intersect (knife) doesn't cut all intersections |
Revision d2aa4ad by Campbell Barton April 24, 2020, 02:27 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision d428cca by Campbell Barton April 24, 2020, 02:18 (GMT) |
Fix T63787: Knife intersect crashes |
Revision 9667f89 by Campbell Barton April 24, 2020, 01:47 (GMT) |
Cleanup: correct printf warnings for bmesh interesect debugging |
Revision af0a042 by Campbell Barton April 24, 2020, 01:43 (GMT) |
Cleanup: remove unused arg, clang-format |
Revision 826f6dd by Clément Foucault April 23, 2020, 21:08 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision d712f1f by Clément Foucault April 23, 2020, 21:07 (GMT) |
GPU: Add Polyline shader (wide line emulation) This new shader is able to emulate smooth wide lines drawing using a geometry shader. This shader needs viewportSize and lineWidth uniforms to be set. There is multiple variants to replace the usage of wide lines for most shaders. This patch only fix the gizmo_types files and the navigation gizmo. Other areas could be fixed afterward, I just limited the patch size. Fix T57570. Reviewed By: billreynish Differential Revision: https://developer.blender.org/D7487 |
Revision d0ff343 by Clément Foucault April 23, 2020, 20:21 (GMT) |
Fix T73741 Grid Floor render on top of Wireframe objects Go for a bias towards background to avoid loosing wireframe objects. |
Revision 54e1b63 by Clément Foucault April 23, 2020, 19:50 (GMT) |
Fix T74173 Assert when scaling camera in viewport to zero |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021