Revision 251234a by Julian Eisel April 19, 2020, 23:06 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision d290bdd by Julian Eisel April 19, 2020, 23:00 (GMT) |
Fix missing Outliner selection syncing on "Select Hierarchy" Adds syncing to a few operations that change selection, to avoid some annoyances (like drag and drop of hierarchy to a different collection only linking the parent to the collection). Note that there's further refinement work for selection syncing in D5572, but is awaiting some code design decisions. Meanwhile such quite annoying issues should be fixed. Addresses T75610. |
Revision a331d79 by Sebastián Barschkis April 19, 2020, 19:15 (GMT) |
Fluid: Fix for caches being released when file is loaded |
Revision 76c1a91 by Sebastián Barschkis April 19, 2020, 19:15 (GMT) |
Revision 6c4a7e0 by Sebastián Barschkis April 19, 2020, 19:15 (GMT) |
Fluid: Added missing outflow object type to enable / disable flow flag There is no reason to not include outflow objects here too. |
Revision c1c97c3 by Clément Foucault April 19, 2020, 19:07 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 2816b22 by Clément Foucault April 19, 2020, 19:07 (GMT) |
Fix T75902 Workbench: render crash |
Revision 1760b8c by Julian Eisel April 19, 2020, 17:06 (GMT) |
Revision d7f05fd by Julian Eisel April 19, 2020, 17:05 (GMT) |
Fix T74809: Use after free when merging specific areas Was incorrectly triggering animation for panels which would be free'd before the animation ended. |
Revision 5cc7e2a by Antonio Vazquez April 19, 2020, 15:29 (GMT) |
Cleanup: Remove extra line |
April 19, 2020, 15:29 (GMT) |
GPencil: Add Texture modifier This patch aims to add a new modifier for grease pencil objects that gives more control over the strokes texture UVs. There are 3 modes. 1 Control the stroke texture UVs alone 2 Control the fill texture UVs alone 3 Control both the fill and stroke texture UVs For the stroke texture UVs there are 2 options for fitting the texture to the stroke. 1 The texture uvs are kept a consistent length how it currently is set by default. 2 The uvs are normalized to fit the length of the stroke regardless of how long or short it gets allowing the texture to fit the length of the stroke. There are then 2 controls to scale up and down the uvs and an offset value that allows moving the texture along the stroke. For the fill texture UVs it includes all of the transformational controls. Location offset, scale, and rotation. Reviewed By: antoniov, mendio Differential Revision: https://developer.blender.org/D7439 |
Revision a0a5997 by Julian Eisel April 19, 2020, 13:03 (GMT) |
Revision 3cd147b by Julian Eisel April 19, 2020, 12:36 (GMT) |
Fix T74809: Use after free when merging specific areas Was incorrectly triggering animation for panels which would be free'd before the animation ended. |
Revision 1f1520a by Antonio Vazquez April 18, 2020, 16:48 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 89d49ae by Antonio Vazquez April 18, 2020, 16:48 (GMT) |
GPencil: Disable animation for Onion Custom Colors This was forgotten by error. All Onion props must be disabled. |
Revision 221a700 by Antonio Vazquez April 18, 2020, 14:23 (GMT) |
GPencil: Make properties animatable Make use lights and mask properties animatable. |
Revision bfdcb6b by Antonio Vazquez April 18, 2020, 14:18 (GMT) |
GPencil: Add header to Use Lights This use the new header column |
Revision 1c62ba8 by Antonio Vazquez April 18, 2020, 14:09 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 101f00e by Antonio Vazquez April 18, 2020, 14:09 (GMT) |
GPencil: Fix missing patch of default Material names |
Revision a444c7e by Antonio Vazquez April 18, 2020, 11:16 (GMT) |
Merge branch 'blender-v2.83-release' |
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