Blender Git "particle-solver-dev" branch commits. Page: 28 / 119 November 12, 2019, 13:15 (GMT) | output vector from Perlin Noise node
| November 12, 2019, 13:15 (GMT) | support mapping input vsockets to multiple new sockets
| November 12, 2019, 10:00 (GMT) | new Custom Force and Perlin Noise node
| November 12, 2019, 09:08 (GMT) | Merge branch 'master' into functions
| November 8, 2019, 19:46 (GMT) | Merge branch 'functions' into functions-experimental-refactor
| November 8, 2019, 19:46 (GMT) | Merge branch 'master' into functions
| November 8, 2019, 19:34 (GMT) | fix Is In Group input
| November 8, 2019, 19:33 (GMT) | bring back compare node
| November 8, 2019, 18:50 (GMT) | change uint8_t to bool
| November 8, 2019, 18:48 (GMT) | move attribute defaults back into AttributesInfo
| November 8, 2019, 18:19 (GMT) | make function name more precise
| November 8, 2019, 18:15 (GMT) | cleanup
| November 8, 2019, 17:49 (GMT) | remove a node
| November 8, 2019, 17:21 (GMT) | make switch node work again
| November 8, 2019, 16:50 (GMT) | bring back object mesh info node
| November 8, 2019, 16:33 (GMT) | remove some nodes for now
| November 8, 2019, 16:32 (GMT) | bring back color nodes
| November 8, 2019, 16:11 (GMT) | boolean math nodes
| November 8, 2019, 15:56 (GMT) | more vector math
| November 8, 2019, 15:27 (GMT) | more vector math
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