Blender Git "particle-solver-dev" branch commits. Page: 45 / 119 September 6, 2019, 10:18 (GMT) | remove unused class
| September 6, 2019, 10:17 (GMT) | improve llvm type info for shared immutable types
| September 6, 2019, 09:37 (GMT) | use specialized llvm type info for pointer references
| September 6, 2019, 09:27 (GMT) | remove unused code
| September 6, 2019, 09:21 (GMT) | Initial Falloff implementation
| September 6, 2019, 07:21 (GMT) | Merge branch 'master' into functions
| September 5, 2019, 17:07 (GMT) | fix attribute initialization
| September 5, 2019, 16:30 (GMT) | Merge branch 'master' into functions
| September 5, 2019, 16:30 (GMT) | initial passive modifier mode
This allows creating separate meshes for the different particle types.
| September 5, 2019, 14:58 (GMT) | Initial Size Over Time node
| September 5, 2019, 14:21 (GMT) | support for choosing uv layer by name
| September 5, 2019, 13:17 (GMT) | cleanup usage of temporary allocator
| September 5, 2019, 12:27 (GMT) | add comments
| September 5, 2019, 12:18 (GMT) | add some comments
| September 5, 2019, 10:53 (GMT) | more comments
| September 5, 2019, 10:43 (GMT) | add some comments
| September 5, 2019, 10:36 (GMT) | return StringRef from virtual node/socket
| September 5, 2019, 10:35 (GMT) | support not-equal operator for StringRef
| September 5, 2019, 10:27 (GMT) | cleanup Vector Adaptor
| September 5, 2019, 10:17 (GMT) | rename test files
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