Blender Git Loki

Blender Git "particle-solver-dev" branch commits.

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August 2, 2019, 14:22 (GMT)
rename UnlinkedInputsHandler to InputInserter
August 2, 2019, 14:11 (GMT)
refactor how information about the node tree is stored
August 2, 2019, 12:10 (GMT)
improve file names
August 2, 2019, 12:07 (GMT)
unify mapping names
August 2, 2019, 12:00 (GMT)
move all tree mappings into folder
August 2, 2019, 11:43 (GMT)
execute action for new particles after explosion
August 2, 2019, 11:21 (GMT)
new rgba_b attribute type
August 2, 2019, 11:18 (GMT)
new float2 particle attribute type
August 2, 2019, 10:56 (GMT)
initial texture color access after collision
August 2, 2019, 10:52 (GMT)
new float2 and rgba_b types
August 2, 2019, 08:08 (GMT)
remove redundant values
August 2, 2019, 07:37 (GMT)
move collision info and particle info node in same file
August 2, 2019, 07:27 (GMT)
Merge branch 'master' into functions
August 1, 2019, 21:25 (GMT)
Fix: Build error with MSVC

Zero sized arrays not being at the end of struct/class makes MSVC sad
August 1, 2019, 16:24 (GMT)
Merge branch 'master' into functions
August 1, 2019, 16:19 (GMT)
support for default values for vectorized inputs
August 1, 2019, 15:55 (GMT)
move input handlers to separate file
August 1, 2019, 15:25 (GMT)
fix use after free in python
August 1, 2019, 15:18 (GMT)
add ability to store socket values as constants in IR
August 1, 2019, 15:18 (GMT)
return function body instead of bool
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021