Blender Git "particle-solver-dev" branch commits. Page: 6 / 119 February 6, 2020, 15:44 (GMT) | store default value per CPPType
| February 6, 2020, 14:42 (GMT) | Zero initialize before default construction to make it more deterministic
| February 5, 2020, 16:34 (GMT) | Merge branch 'master' into functions
| February 5, 2020, 09:26 (GMT) | disable duplicate removal
| February 4, 2020, 15:48 (GMT) | fix killing particles
| February 2, 2020, 13:17 (GMT) | cleanup
| February 2, 2020, 13:17 (GMT) | fix generating operation hash
this needs some more work
| February 2, 2020, 13:16 (GMT) | assert data types when inserting links
| February 2, 2020, 13:16 (GMT) | new Vector Length node
| February 2, 2020, 11:39 (GMT) | fix memory leak
| February 2, 2020, 11:37 (GMT) | new normalize vector node
| February 2, 2020, 11:26 (GMT) | fix stack use out of scope error
| February 2, 2020, 11:26 (GMT) | vectorize Map Range node
| February 2, 2020, 10:43 (GMT) | new ceil and floor float nodes
| February 2, 2020, 09:40 (GMT) | Merge branch 'master' into functions
| February 1, 2020, 10:58 (GMT) | cleanup same size asserts
| February 1, 2020, 10:37 (GMT) | utility to add input/output dummy nodes
| February 1, 2020, 10:34 (GMT) | utility for printing arrays
| January 29, 2020, 20:21 (GMT) | missing value forwarding
| January 29, 2020, 20:18 (GMT) | remove unused data structure
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