Blender Git "particle-solver-dev" branch commits. Page: 69 / 119 July 15, 2019, 14:18 (GMT) | more boilerplate code removal
| July 15, 2019, 14:15 (GMT) | cleanup
| July 15, 2019, 14:07 (GMT) | revisit autorefcount
| July 15, 2019, 13:35 (GMT) | abstract interpolated vectors and matrices
| July 15, 2019, 13:23 (GMT) | bring back some emitter settings
| July 15, 2019, 13:18 (GMT) | remove boilerplate code for emitters
| July 15, 2019, 13:11 (GMT) | initialize emitter differently
| July 15, 2019, 12:39 (GMT) | experiment with remembering last point emitter position
| July 15, 2019, 12:37 (GMT) | interpolate vectors
| July 15, 2019, 11:49 (GMT) | cleanup variable shadowing
| July 15, 2019, 10:08 (GMT) | delete particles in same taskpool as simulation
| July 15, 2019, 09:47 (GMT) | Merge branch 'master' into functions
| July 12, 2019, 13:06 (GMT) | Merge branch 'master' into functions
| July 12, 2019, 12:49 (GMT) | actually use threading...
| July 12, 2019, 12:08 (GMT) | remove temporary code
| July 12, 2019, 12:05 (GMT) | use function to compute point input of point emitter
| July 12, 2019, 11:58 (GMT) | remove unused code
| July 12, 2019, 11:51 (GMT) | cleanup dependency builder
| July 12, 2019, 10:39 (GMT) | make updating depsgraph work again
| July 12, 2019, 10:24 (GMT) | improve fgraph dependencies
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