August 5, 2011, 05:22 (GMT) |
Now dynamic lights from the light pool don't get converted to game objects. |
August 5, 2011, 04:47 (GMT) |
Now the Desktop option is only available when fullscreen is checked. |
August 5, 2011, 02:44 (GMT) |
Fixed up RAS_StorageVA so TexFace works again. |
August 4, 2011, 21:41 (GMT) |
A couple of the doversions were in the wrong spot. This should fix some issues with the exit key not being set. |
August 4, 2011, 20:45 (GMT) |
August 3, 2011, 08:02 (GMT) |
Adding a checkbox to the UI to allow the full screen Blender Player to use the current desktop resolution instead of the resolution setting. |
August 3, 2011, 07:20 (GMT) |
Multisampling now works in a fullscreen Blender Player. |
August 3, 2011, 06:57 (GMT) |
Committing a patch from Mitchell Stokes (Moguri) to include a setting in the UI for the Blenderplayer multisampling. |
July 30, 2011, 00:21 (GMT) |
July 29, 2011, 22:54 (GMT) |
VBOs now work properly with multiple UVs. |
July 29, 2011, 22:05 (GMT) |
Renamed RAS_IRasterizer::RAS_TEXCO_UV1 to RAS_IRasterizer::RAS_TEXCO_UV. |
July 29, 2011, 21:47 (GMT) |
Adding support for more than 2 UV layers. Rather than just having two uv variables stored in various places, UVs are now stored in arrays that have a size equal to RAS_TexVert::MAX_UNIT. Most traces of the hacks used to get the second UV layer to work have been removed. The python API still needs to be updated to give access to the new layers (it was updated to still work properly for the first 2 layers). VBOs still need some extra attention as well. |
July 16, 2011, 07:14 (GMT) |
Accidentally had some extra code. MSVC didn't mind, but it was crashing gcc. |
July 15, 2011, 00:01 (GMT) |
Changing the "text" property of a KX_FontObject now changes the text. This allows for control of a FontObject through logic bricks. |
July 14, 2011, 20:41 (GMT) |
KX_FontObject now supports the x and y offset options. |
July 14, 2011, 20:32 (GMT) |
KX_FontObject now makes use of the font's line spacing option, and correctly accounts for rotation and font size when applying the spacing. |
July 14, 2011, 08:24 (GMT) |
The KX_FontObject text attribute is working again. |
July 14, 2011, 06:16 (GMT) |
Primitive support for the new line character added to KX_FontObjects. The line spacing is fixed, and does not work when the FontObject is rotated. Also, the text attribute has been temporarily disabled, as it needs some updating to support the multiline changes. |
July 9, 2011, 05:28 (GMT) |
Merge from trunk |
July 8, 2011, 23:21 (GMT) |
Adding the constants SOURCE_ERROR, SOURCE_EMPTY, SOURCE_READY, SOURCE_PLAYING, SOURCE_STOPPED to the video texture module. Updates to the documentation will follow after a merge with trunk |
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