Blender Git Loki
August 10, 2021, 08:39 (GMT)  | 
properly interpolate selection between some domains  | 
August 9, 2021, 10:54 (GMT)  | 
add Store Local Attribute node  | 
August 9, 2021, 10:17 (GMT)  | 
support accessing index and normal  | 
August 9, 2021, 09:50 (GMT)  | 
support list input in Point Separate node  | 
Revision 1ee857b by Jacques Lucke (temp-geometry-nodes-expandable-geometry-socket-prototype) August 9, 2021, 09:31 (GMT)  | 
Merge branch 'master' into temp-geometry-nodes-expandable-geometry-socket-prototype  | 
August 6, 2021, 15:04 (GMT)  | 
better split  | 
August 6, 2021, 14:46 (GMT)  | 
improve automatic array source detection in expander  | 
August 6, 2021, 14:14 (GMT)  | 
support lists in point translate node  | 
August 6, 2021, 14:00 (GMT)  | 
support outputting attribute to modifier  | 
August 6, 2021, 12:36 (GMT)  | 
improve extrude node  | 
August 6, 2021, 11:37 (GMT)  | 
support array in fill node for debugging purposes  | 
August 6, 2021, 11:28 (GMT)  | 
support array input/output in extrude node  | 
August 6, 2021, 10:56 (GMT)  | 
add initial Extrude node by Fabian  | 
August 6, 2021, 10:40 (GMT)  | 
support array input in point distribute node  | 
August 6, 2021, 10:18 (GMT)  | 
add geometry output to geometry expander  | 
August 6, 2021, 09:56 (GMT)  | 
get input attribute names from modifier  | 
August 6, 2021, 09:45 (GMT)  | 
add remove button  | 
August 6, 2021, 09:36 (GMT)  | 
workaround for attribute inputs: use string sockets  | 
August 6, 2021, 08:40 (GMT)  | 
output more attributes from point distribute node  | 
August 6, 2021, 08:29 (GMT)  | 
add more inputst to Point Instance node  | 


 Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021