Blender Git Commits
August 10, 2021, 08:39 (GMT) |
properly interpolate selection between some domains |
August 9, 2021, 10:54 (GMT) |
add Store Local Attribute node |
August 9, 2021, 10:17 (GMT) |
support accessing index and normal |
August 9, 2021, 09:50 (GMT) |
support list input in Point Separate node |
Revision 1ee857b by Jacques Lucke (temp-geometry-nodes-expandable-geometry-socket-prototype) August 9, 2021, 09:31 (GMT) |
Merge branch 'master' into temp-geometry-nodes-expandable-geometry-socket-prototype |
August 6, 2021, 15:04 (GMT) |
better split |
August 6, 2021, 14:46 (GMT) |
improve automatic array source detection in expander |
August 6, 2021, 14:14 (GMT) |
support lists in point translate node |
August 6, 2021, 14:00 (GMT) |
support outputting attribute to modifier |
August 6, 2021, 12:36 (GMT) |
improve extrude node |
August 6, 2021, 11:37 (GMT) |
support array in fill node for debugging purposes |
August 6, 2021, 11:28 (GMT) |
support array input/output in extrude node |
August 6, 2021, 10:56 (GMT) |
add initial Extrude node by Fabian |
August 6, 2021, 10:40 (GMT) |
support array input in point distribute node |
August 6, 2021, 10:18 (GMT) |
add geometry output to geometry expander |
August 6, 2021, 09:56 (GMT) |
get input attribute names from modifier |
August 6, 2021, 09:45 (GMT) |
add remove button |
August 6, 2021, 09:36 (GMT) |
workaround for attribute inputs: use string sockets |
August 6, 2021, 08:40 (GMT) |
output more attributes from point distribute node |
August 6, 2021, 08:29 (GMT) |
add more inputst to Point Instance node |