Blender Git Loki

Blender Git "temp-gpencil-eval" branch commits.

Page: 10 / 277

January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Use drawcall matrices instead of custom one
January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Add outline overlay

This does not work correctly on square & dot strokes.

Also another issue is the depth blending. We need to fix the depth of
the outline geometry to match the 2D projection we do in the gpencil engine.
January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Edit Mode support.
January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Replace Stroke Miter break by rounded corners

Also fix stroke ends being twice too long.
January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Disable GPencil Outline in edit mode
January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Move vertex shader logic to gpencil_common_lib.glsl

This is to be able to reuse the code in other engines/shaders.
January 7, 2020, 14:27 (GMT)
GPencil: Refactor: Move iterator to BKE
January 7, 2020, 14:27 (GMT)
Cleanup: GPencil: Move GP_MATERIAL_BUFFER_LEN define to a common place
January 7, 2020, 13:15 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 7, 2020, 13:14 (GMT)
Merge branch 'master' into greasepencil-object
January 7, 2020, 11:55 (GMT)
GPencil: Fix wrong functions name after merge
January 7, 2020, 10:38 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor

Conflicts:
source/blender/editors/gpencil/gpencil_data.c
source/blender/editors/gpencil/gpencil_edit.c
source/blender/editors/gpencil/gpencil_utils.c
January 7, 2020, 10:35 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
January 7, 2020, 08:16 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 7, 2020, 08:15 (GMT)
Merge branch 'master' into greasepencil-object
January 7, 2020, 08:10 (GMT)
Fix T72945: Can't Change the Thickness of a Stroke
January 6, 2020, 21:46 (GMT)
GPencil: Patch old files to enable layer lights switch

With the new switch at object level, the layers must be set to ON by default.
January 6, 2020, 21:07 (GMT)
GPencil: Move Use Lights to new Panel
January 6, 2020, 19:32 (GMT)
GPencil: Use main Use Lights switch at object level
January 6, 2020, 19:23 (GMT)
GPencil: Remove Lights VFX

This has been replaced with real scene lights
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021